Hi SJW,

I'm curious about the BufferedGraphics Class. Msdn says it provides custom double buffering, which I understood to be its main purpose. If that's correct then I don't see what good it can do when used on a PictureBox, which is double buffered by default anyway.

Still, I wonder whether it offers any performance advantages? Have you done (or seen) a performance comparison with a using bitmap used as a buffer? If not, it would be interesting to time them head to head.

BB