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Dec 5th, 2014, 04:58 AM
#14
Re: Reading tones from *.wav files?
OneByte - 128
changes the range 0 to 255 (unsigned range) to -128 to 127 (0 - 128 = -128, 255 - 128 = 127).
That will give you a signed (+/-) wave sample. If you wanted to treat it as a 16 bit signed sample you could simply now multiply by 256 to put it in the range -32768 to 32767.
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