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May 8th, 2005, 07:44 PM
#7
Re: Getting Transformed Vertices In DirectX8
This one dude has code for object selection using the stencil buffer, which he claims is pixel perfect. Unfortunately I can't find where to download his example. All I see is code to do an object selection lasso
http://gpwiki.org/index.php/Object_selection_lasso
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