Results 1 to 1 of 1

Thread: [VB6] Time Based Movement

  1. #1

    Thread Starter
    College Grad!!! Jacob Roman's Avatar
    Join Date
    Aug 2004
    Location
    Miami Beach, FL
    Posts
    5,333

    [VB6] Time Based Movement

    This program will show you how to properly pull off Time Based Movement, which is necessary for games so you can allow your sprites to move the same speed on all computers (slow and fast) in realtime.
    Attached Files Attached Files
    Last edited by Hack; Aug 15th, 2006 at 05:54 AM. Reason: Added Programming Language To Thread Title

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  



Click Here to Expand Forum to Full Width