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May 19th, 2006, 06:28 PM
#1
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May 19th, 2006, 08:08 PM
#2
PowerPoster
Re: DirectX8 Turntable Simulation
Too bad there's no sound :-/ but the physics are acting well, good job.
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May 20th, 2006, 05:55 PM
#3
Re: DirectX8 Turntable Simulation
Just wait until I combine the scratching project with it.
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Jun 13th, 2006, 02:28 PM
#4
Re: DirectX8 Turntable Simulation
Updated big time. Now it uses radians instead of degrees, plus much of the physics math has been corrected, and the controls are more responsive.
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Jun 14th, 2006, 05:24 PM
#5
Re: DirectX8 Turntable Simulation
Nevermind, I uploaded the wrong project. The correct one is at work.
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Jun 14th, 2006, 05:34 PM
#6
Re: DirectX8 Turntable Simulation
Upload an exe for us non-legacy coders. I can't compile it (and... I might trust you).
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Jun 15th, 2006, 04:00 AM
#7
Re: DirectX8 Turntable Simulation
Done! With the exe. Enjoy.
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Jun 15th, 2006, 04:11 AM
#8
Re: DirectX8 Turntable Simulation
Cool, I like the braking physics
One thing, and this is up to you; if I grab the left side of the plate, eveything is reversed (mouse forward moves it counterclockwise). Maybe it's supposed to?
All in all, pretty cool.
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Jun 15th, 2006, 08:33 AM
#9
Re: DirectX8 Turntable Simulation
Yeah, up/left is counter clockwise, and down/right is clockwise.
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Jun 16th, 2006, 03:15 PM
#10
Re: DJ Turntable Simulation
I just updated it again, only now it has more physics math corrected, the animation and controls are now even more smooth, plus I corrected the units. I'm adding sound to it now.
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Jun 22nd, 2006, 09:29 AM
#11
Addicted Member
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Jun 30th, 2006, 03:12 PM
#12
Re: DJ Turntable Simulation
That program is gonna be kinda lame compared to mine. I already added sound capabilities (not to mention eliminated some bugs) but unfortunately I have to rewrite my DirectSound engine due to the fact that it's kinda skips. I messed up somewhere but I'm working on it.
Once my prog is done, it will have 2 fully interactive turntables with realtime scratching capabilities, and a mixer, with the ability to rotate the tone arm to where you want your current position of your sound to be, the ability to control the pitch (plus the 33 1/3 rpm and 45 rpm buttons will be functional), and the ability to cut off the turntable power with the circular knob, etc. And the mixer's crossfader will be controlled with a joystick, so you can scratch with the mouse and use the crossfader at the same time to pull off flairs, chirps, orbitals, transforms, crabs, etc.
Last edited by Jacob Roman; Jun 30th, 2006 at 03:17 PM.
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Jul 4th, 2006, 10:47 AM
#13
Lively Member
Re: DJ Turntable Simulation
I like your idea and can't wait to play about with some sound. What do you plan to do with the finished project, is it just for a bit of fun or do you have commercial ideas for it?
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Jul 5th, 2006, 05:57 AM
#14
Re: DJ Turntable Simulation
Just for fun, plus it's kind of a one hell of a learning experience.
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Feb 24th, 2007, 12:31 AM
#15
Hyperactive Member
Re: DJ Turntable Simulation
nice no sound when i tried it. was there suposed to be any sound
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Mar 23rd, 2007, 04:24 AM
#16
Hyperactive Member
Re: DJ Turntable Simulation
JR... any word on where you are wih this project of yours? I'm just anxious to try it out! Also, where can I get the source/EXE for it? Should I download from the link in the first post?
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