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Apr 19th, 2005, 09:14 AM
#12
Hyperactive Member
Re: Games programming, good maths needed?
I saw "Tricks of the 3D Game Programming Gurus by Andre LaMothe" in the shop once, and it was truly HUGE, but it said on the book that you need to be able to program *extremely* well in C/C++ and if you're a C programmer, that there is enough C++ in that book to make you really uncomfortable, as using classes is more efficient...etc
Say if you only knew C and you had a C++ 3D programming book... would it be possible to manually translate everything into C, like Classes?
Last edited by Venom555; Apr 19th, 2005 at 09:18 AM.
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