Collisions:
i need some advices about collsions(like what is more faster).
the 'if' code:
Code:
Public Function CollisionPrecise(X1 As Long, Y1 As Long, Width1 As Long, Height1 As Long, X2 As Long, Y2 As Long, Width2 As Long, Height2 As Long) As Boolean
    If (X1 + Width1 >= X2 And X1 <= X2 + Width2) And (Y1 + Height1 >= Y2 And Y1 <= Y2 + Height2) Then
        CollisionPrecise = True
    Else
        CollisionPrecise = False
    End If
End Function
is more faster than:
IntersectRect() API function?