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Nov 13th, 2005, 08:16 PM
#1
Thread Starter
Fanatic Member
[RESOLVED] timers!
hello. I am working on a game and am currently programing the screen to scroll to the next one when you walk on it. I think I got the code worked out but it zips way too fast. I need to know a simple way that I can put a time loop that will be standard for all computers that play my game. Oh and If anyone is interested I can give you the code for the scroll. It reads every value on the map and displays all the sprites and scrolls the screen to the right in 5 for loops and 3 lines of code. Thats it!
Also I can read an infinite amount of map text files and save them to an array in 1 line 2 loops, same with loading an infinite amount of sprites into the memory.
Its awesome, so little code!!!
but anyway anyone got a timer (an easy timer) loop?
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