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May 5th, 2013, 11:54 PM
#2
Re: [VB.Net]Plinko
When it comes to game programming, you should never use a Timer, especially in collision. Timers are bad. Instead use a managed game loop locked at 60 frames per second. The problem with timers is that the entire timer must fire every bit of code in them before another timer or another execution could be executed. Thats probably one reason why your collision is off.
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