Quote Originally Posted by Jacob Roman View Post
A sprite structure can have whatever you desire. Its not limited to just whats proper. Its anything you want! Thats the beauty of programming. If its an RPG it can have Strength, Agility, Intellect, Dexterity, Spirit, Health, Mana, etc etc. If its a platformer, fighting game, or even an rpg (which ever genre has animation), it can have animation states such as standing, walking, running, shooting, falling, dieing, etc. The only limit is your imagination.
but honestly i need more than that info, but that's.
i think that for LoadImage(), DrawImage(), DeleteObjects() i can do a class
thanks