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Jan 18th, 2012, 07:55 AM
#8
Thread Starter
Addicted Member
Re: Writing enemies for game
Yeah it will be great to use xna or directX to draw the enemy and then to control it,but my project is inside form and there is picturebox I load the camera image and when the camera see a special marker, replace it with a tower just like the game here : http://www.ardefender.com/.
and in order to add enemy which attack the tower(marker) i need to draw all the enemies on camera image to create augmented reality game. (the point is that i dont want to create 50 picturebox on camera image and control them.)
Is there a way to implement my form code inside xna , I mean to implement the part with the camera image and then my code for recognizing special marker and replaced it again with a 2D model ?
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