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Thread: Build Project Hell

  1. #1

    Thread Starter
    Powered By Medtronic dbasnett's Avatar
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    Angry Build Project Hell

    That last few weeks have been build hell. I had(have) copy files problems, and today an app is saying this about one of the .DLL's
    'must be strong signed in order to be marked as a prerequisite'. (I checked the publish Application Files and Prerequisites and it is not marked as a prerequisite)


    For years I have not had any issues and now all of a sudden it seems that all I do is figure how how to get apps to compile, not very productive.

    Before you ask... I have not installed any new apps on my machine in months(boring) and the only changes I am aware of are windows updates.

    From the traffic on this site I see I am alone in these issues, though that might be because I am using VS2017.

    I do have all my apps and libraries on a file server(always have) and I am considering moving them to the local PC.
    My First Computer -- Documentation Link (RT?M) -- Using the Debugger -- Prime Number Sieve
    Counting Bits -- Subnet Calculator -- UI Guidelines -- >> SerialPort Answer <<

    "Those who use Application.DoEvents have no idea what it does and those who know what it does never use it." John Wein

  2. #2
    Super Moderator Shaggy Hiker's Avatar
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    Re: Build Project Hell

    Yeah, you might try it for that project.

    My experience with signing projects is pretty meager. Basically, the one time I tried it, I found the experience so miserable that I've done my best to avoid needing to sign anything since then. If the main app is signed, then everything has to be signed. However, it certainly appeared to be the case that, if anything was signed, then there was no going back.

    That was all 2008/2010, though.
    My usual boring signature: Nothing

  3. #3

    Thread Starter
    Powered By Medtronic dbasnett's Avatar
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    Re: Build Project Hell

    Quote Originally Posted by Shaggy Hiker View Post
    Yeah, you might try it for that project.

    My experience with signing projects is pretty meager. Basically, the one time I tried it, I found the experience so miserable that I've done my best to avoid needing to sign anything since then. If the main app is signed, then everything has to be signed. However, it certainly appeared to be the case that, if anything was signed, then there was no going back.

    That was all 2008/2010, though.
    That was my experience. I no longer sign the projects.
    My First Computer -- Documentation Link (RT?M) -- Using the Debugger -- Prime Number Sieve
    Counting Bits -- Subnet Calculator -- UI Guidelines -- >> SerialPort Answer <<

    "Those who use Application.DoEvents have no idea what it does and those who know what it does never use it." John Wein

  4. #4

    Thread Starter
    Powered By Medtronic dbasnett's Avatar
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    Re: Build Project Hell

    I've found a work around for debugging purposes, turn off ClickOnce security. But I can't publish the application. Just great!
    My First Computer -- Documentation Link (RT?M) -- Using the Debugger -- Prime Number Sieve
    Counting Bits -- Subnet Calculator -- UI Guidelines -- >> SerialPort Answer <<

    "Those who use Application.DoEvents have no idea what it does and those who know what it does never use it." John Wein

  5. #5

    Thread Starter
    Powered By Medtronic dbasnett's Avatar
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    Re: Build Project Hell

    As mentioned before I have all of my apps and libraries on a file server. I copied one of the apps I was having issues with to my PC and I was able to publish it(I did not change the references to the .DLL's that were still on the file server).

    Color me muddled.
    My First Computer -- Documentation Link (RT?M) -- Using the Debugger -- Prime Number Sieve
    Counting Bits -- Subnet Calculator -- UI Guidelines -- >> SerialPort Answer <<

    "Those who use Application.DoEvents have no idea what it does and those who know what it does never use it." John Wein

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