Quote Originally Posted by cicatrix View Post
and in the second one - you'll be coding and debuggin that stuff for several months at least.
Actually, developing a control that renders a wireframe of a 3D model is not actually that complicated, as long as you know what you are doing with the maths, and separate out the model/world/view/window spaces correctly. It's very simple transformations. You could do it in a couple of days (and, for the record, I have!).

Where it would become complicated is writing the code that allows the user to interact with the elements in the wireframe. This might take a couple of weeks, though, not months, and could be done incrementally as needed.

So, no not impossible, but possibly considered "advanced"?


WPF won't help you much because it doesn't have a wireframe mode for its 3D features. (I looked in to that back when WPF was on its first release - things may have changed since then, but I've not heard that it has).


I would suggest that learning a library like DirectX in order to render the sort of graphics you want in a CAD program to be vastly overkill.