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Dec 4th, 2004, 10:52 AM
#1
Thread Starter
PowerPoster
Contest 4 - Alarm Clock GUI - Discussion
Please Use this thread to talk about the latest contest 
You can find all infomation on this contest Here
Last edited by Pino; Dec 25th, 2004 at 12:46 PM.
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Dec 4th, 2004, 02:46 PM
#2
Re: Contest 4 - Alarm Clock GUI - Discussion
More ways to show the time ..
What does this mean. I though there were only two ways to show the time. 12 hour and 24 hour .
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Dec 4th, 2004, 05:04 PM
#3
Re: Contest 4 - Alarm Clock GUI - Discussion
You could certainly make it tell time in a graphical, binary type style.
Or, hmmm, knoodle,knoodle, hmmha!
an animated Field scene where the number of sheep are the minutes, the number of wolves are the hours, and the number of birds flying by are the seconds.
1 Haystack = AM,
2 Haystacks = PM.
-Lou
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Dec 4th, 2004, 06:14 PM
#4
Re: Contest 4 - Alarm Clock GUI - Discussion
Can we do it with just one form?
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Dec 4th, 2004, 06:32 PM
#5
Thread Starter
PowerPoster
Re: Contest 4 - Alarm Clock GUI - Discussion
 Originally Posted by Merri
Can we do it with just one form?
no there has to be 2 forms,
frmmain
frmsettings
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Dec 5th, 2004, 08:28 AM
#6
Re: Contest 4 - Alarm Clock GUI - Discussion
I don't live here any more.
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Dec 6th, 2004, 01:54 PM
#7
Fanatic Member
Re: Contest 4 - Alarm Clock GUI - Discussion
Hmm this one sounds easy enough that I just may have time to do it. I think the last alarm clock I programmed took me 5 minutes while I was half asleep because my real alarm clock broke 
So if I actually put an hour or two into it, can probably come up with something descent enough to submit.
Although I think limiting to two forms only is kind of harsh. I have one idea for something that would be nice to do but would really require a 3rd form for a nice UI. I could make it work on two forms but it would be cluttered and un appealing imo. If your really wanting to judge on the UI.. should be able to have as many forms as you want. Then you can get a real judgement on various UIs. If someone wanted to have a single form that'd be their choice but I think it would make for a pretty ugly UI . Anyway... rules are rules.. two forms it is.. I might even get time to work on this in a few minutes since I dont have to work tonight.
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Dec 6th, 2004, 02:06 PM
#8
Thread Starter
PowerPoster
Re: Contest 4 - Alarm Clock GUI - Discussion
 Originally Posted by StevenHickerson
Hmm this one sounds easy enough that I just may have time to do it. I think the last alarm clock I programmed took me 5 minutes while I was half asleep because my real alarm clock broke
So if I actually put an hour or two into it, can probably come up with something descent enough to submit.
Although I think limiting to two forms only is kind of harsh. I have one idea for something that would be nice to do but would really require a 3rd form for a nice UI. I could make it work on two forms but it would be cluttered and un appealing imo. If your really wanting to judge on the UI.. should be able to have as many forms as you want. Then you can get a real judgement on various UIs. If someone wanted to have a single form that'd be their choice but I think it would make for a pretty ugly UI  . Anyway... rules are rules.. two forms it is.. I might even get time to work on this in a few minutes since I dont have to work tonight.
I'm not giving away ideas but there are ways to do it with 2 forms and make the user think there is more
We have given a nice basic underlay for this contest letting everyone enter and the more advanced deigners go away with themselves 
Good Luck
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Dec 7th, 2004, 10:56 PM
#9
Re: Contest 4 - Alarm Clock GUI - Discussion
Which means the limit is artificial. Very easy to have a switchable frame for a form. It just makes it a bit harder to code.
Also, it seems we can't have any modules, user controls and class modules in the project? And we can't use OCXs either? If so, it'll be really limiting and makes code harder to handle and to read.
For example, I'd like to have a file dialog for picking the graphic image and sound file (using a class module). I'd like to make atleast one user control to ease the coding of the project, which allows for a special way user can do stuff.
Last edited by Merri; Dec 7th, 2004 at 10:59 PM.
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Dec 8th, 2004, 02:42 AM
#10
Thread Starter
PowerPoster
Re: Contest 4 - Alarm Clock GUI - Discussion
 Originally Posted by Merri
Which means the limit is artificial. Very easy to have a switchable frame for a form. It just makes it a bit harder to code.
Also, it seems we can't have any modules, user controls and class modules in the project? And we can't use OCXs either? If so, it'll be really limiting and makes code harder to handle and to read.
For example, I'd like to have a file dialog for picking the graphic image and sound file (using a class module). I'd like to make atleast one user control to ease the coding of the project, which allows for a special way user can do stuff.
Modules and class modules are allowed, you just have to keep the gui to 2 forms i'll change that in the thread now
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Dec 8th, 2004, 01:55 PM
#11
Re: Contest 4 - Alarm Clock GUI - Discussion
Ok, I'll code the GUI to the modules
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Dec 8th, 2004, 01:58 PM
#12
Thread Starter
PowerPoster
Re: Contest 4 - Alarm Clock GUI - Discussion
 Originally Posted by Merri
Ok, I'll code the GUI to the modules 
ok ok my wording wasnt great ,
so are you thinking of entering this contest merri? is anyone else considering entering?
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Dec 8th, 2004, 03:55 PM
#13
Re: Contest 4 - Alarm Clock GUI - Discussion
Man what a great idea for a contest - hats off!
Too bad I wont be around till next year :*(
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Dec 8th, 2004, 11:02 PM
#14
Re: Contest 4 - Alarm Clock GUI - Discussion
Yup, I have nothing better to do at work, so I'm coding the clock for fun. I have some core done already.
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Dec 21st, 2004, 09:32 AM
#15
Ex-Super Mod'rater
Re: Contest 4 - Alarm Clock GUI - Discussion
Not long left now .
When your thread has been resolved please edit the original post in the thread (  )
and amend "-[RESOLVED]-" to the end of the title and change the icon to  , Thank you.
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Dec 21st, 2004, 04:25 PM
#16
Re: Contest 4 - Alarm Clock GUI - Discussion
Yup, looks like I'm not going to make it. I haven't had much time at work, they actually made me take part in the events. I've been running, defending, attacking, playing... they're trying to convert me to be a some kind of an athlete. Just that I'm not all that good but atleast I'm having fun
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Dec 25th, 2004, 12:44 PM
#17
Thread Starter
PowerPoster
Re: Contest 4 - Alarm Clock GUI - Discussion
Contest is now closed, if you have a late entry please pm me
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