Ok very simply its been put to me by some of the members that we look into another contest. I'm all for it assuming we can gather enough interest.

The idea that has been suggested is...

what about a cannon AI? Here is the scenario: there is a airplane/car/ship/spaceship/whatever moving on the playfield. The task is to code an AI for the gun so that it makes hits on the object. The challenge would be to determine what path the object is taking so that the gunfire would hit the object.

* the gun would stay still, but it could rotate
* the gun would get information about the angle where the object is and how far away it is
* the gun would know where the object is heading to (ie. the end position)
* the object could vary its speed and path, but would be time limited to get to its target
* the object would never die, but hits are counted
* the object would have a speed limit
* the gun would have a limited ammo
* the gun would have a reloading time
* the gun would know the speed of the bullet
Suggested by merri. If we can gather enough interest I'm willing to run it. So please vote away

And have any comments, then post here but please do not post chitchat keep this as clean as possible

Pino