Hmm. This is bad.

I just tried doing it with BlittoDC. Hoo boy. The whole redraw operation at 1600x1200 takes 540 msec. With DirectX, it takes 12. This, kids, is the advantage of DirectX.

So if disabling picture wipe is impossible, perhaps I can fire a redraw when the display is clipped? I can't think of a way to do this off the top of my head. Suggestions are welcome, if anyone has an idea...

Maybe I'll just refresh every half second and live with it. If the picture is wiped it won't stay wiped for long.

~Zero the Inestimable