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Jan 2nd, 2002, 06:54 PM
#1
Thread Starter
Addicted Member
Adding Graphics
Ok, time for me to take the next big step with visual basic programing. Im going to learn how to apply graphics to my appplications. I plan on making an RPG, with one little guy that walks around and all, very basic scenery, probably much like that of Pokemon of Gameboy, can someone point me in the direction of what i should learn to accomplish this? I figure there will be talking people, and a little guy that walks around like i said, and there will be, say three towns, each with individual people and things like that. If anyone can point me in a direction that I should go in, it would be greatly appreciated. So, thanks in advance
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Jan 2nd, 2002, 07:24 PM
#2
Good Ol' Platypus
Games mostly consist of the engine and graphics. The engine is up to you (eg. you can use your experience in VB to create people in code) but you can't just rely on pictureboxes to load pictures and display people; what you really want is BitBlt. BitBlt is an API call that can make pictures transparent, can put pictures over top of each other, and make special effects. So come on, what are you waiting for?
http://vbden.tripod.com/articles/invmask.htm <-- My BitBlt Tutorial
Alternatively you can use DirectDraw, but if you have never done graphics before you should try BitBlt, or if you find that daunting too, simply moving picture boxes around.
All contents of the above post that aren't somebody elses are mine, not the property of some media corporation. 
(Just a heads-up)
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Jan 3rd, 2002, 08:54 AM
#3
Addicted Member
this seems like a lofty goal for a starting game programmer....make the simplest game you can and then expand upon that idea bit by bit until you have a decent game, then perhaps go into more complicated stuff like and rpg
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