|
-
Dec 6th, 2001, 02:33 PM
#1
Thread Starter
Frenzied Member
-
Dec 6th, 2001, 02:58 PM
#2
Hyperactive Member
There probably is something about your game that I don't understand 'cause I 've been trying to do anything for the last 10 minutes and nothing happenned...
How do we play this game???
-
Dec 6th, 2001, 03:02 PM
#3
Thread Starter
Frenzied Member
Originally posted by blizarr
There probably is something about your game that I don't understand 'cause I 've been trying to do anything for the last 10 minutes and nothing happenned...
How do we play this game???
Is there a graphical display with some running water and some castles? If you clikc a castle you can do things (not much yet)
-
Dec 6th, 2001, 03:03 PM
#4
Hyperactive Member
Yes, all this works, but I tried to attack, but nothing happened... Normal?
-
Dec 6th, 2001, 03:07 PM
#5
Thread Starter
Frenzied Member
Originally posted by blizarr
Yes, all this works, but I tried to attack, but nothing happened... Normal?
Yup. Not implemented =)
To upload the attack information the zip file would be
about 40 - 70 mbs. ALOT of character animation.
What are your fps???
-
Dec 6th, 2001, 03:09 PM
#6
Hyperactive Member
The frame rate is about 75....
-
Dec 6th, 2001, 03:13 PM
#7
Member
If you compile the project to an EXE I can try it because there's no VB on this pooter.
-
Dec 6th, 2001, 03:18 PM
#8
Thread Starter
Frenzied Member
Originally posted by filburt1
If you compile the project to an EXE I can try it because there's no VB on this pooter.
Sure. Ill do that, hopefully I can upload from work. We will see.
-
Dec 6th, 2001, 03:20 PM
#9
Hyperactive Member
Aside from clicking on the houses and selecting people, does your game allow anything?
-
Dec 6th, 2001, 03:35 PM
#10
Thread Starter
Frenzied Member
Originally posted by blizarr
Aside from clicking on the houses and selecting people, does your game allow anything?
Not yet. I recently map a Character Engine to make the 3d animated character files. This stuff is a whole lot of work.
Can you please compile the program and upload it? I cant, my computer wont let me.
-
Dec 6th, 2001, 03:38 PM
#11
Frenzied Member
How the hell do you exit this thing?
-
Dec 6th, 2001, 03:39 PM
#12
Thread Starter
Frenzied Member
Originally posted by vbgladiator
How the hell do you exit this thing?
Double click. Sorry forgot to tell ya.
-
Dec 6th, 2001, 03:41 PM
#13
Frenzied Member
So it is. I forgot to look into the code.
Thanks,
-
Dec 6th, 2001, 03:42 PM
#14
How can you really call this a "fully functional version of the game" when you really can't do anything?
-
Dec 6th, 2001, 03:44 PM
#15
Thread Starter
Frenzied Member
Originally posted by Joacim Andersson
How can you really call this a "fully functional version of the game" when you really can't do anything?
Because it moves and stuff.. you can select things. It takes imput. DirectX isnt that easy to make behave.
Do you think that there is any point for me to continue working on this? Or do you think it sucks that much???
-
Dec 6th, 2001, 03:48 PM
#16
Oh, I don't think it sucks. Keep on working on it if you like to do it.
I only think a "fully functional game" should be "fully functional" and this isn't yet.
-
Dec 6th, 2001, 03:50 PM
#17
Thread Starter
Frenzied Member
Originally posted by Joacim Andersson
Oh, I don't think it sucks. Keep on working on it if you like to do it.
I only think a "fully functional game" should be "fully functional" and this isn't yet.
When its 'fully functional' Its going to be somewhere about 50 megs.
Are you gonna test it for me?
-
Dec 6th, 2001, 04:53 PM
#18
1- Where are people to move ? I only see 3 buildings and nothing to do 
2- I see some comments who where in french, do you speak french ?
-
Dec 6th, 2001, 04:58 PM
#19
oh I played again and I notice than the FPS are at 120 all the time.
-
Dec 6th, 2001, 05:00 PM
#20
Thread Starter
Frenzied Member
Originally posted by DaoK
1- Where are people to move ? I only see 3 buildings and nothing to do 
2- I see some comments who where in french, do you speak french ?
1.) This is a very well thought out game. There are going to be 8 kingoms with 3-4 castles each. Each castle will have its own population of solders (to fight with). You can then attack a castle you do not own, and try to take over it.
The fighting will be like FF tactics. It will have full mythical stuff, like magic.. and weapon that suck hp, and shoot fire. Each character will have some special skill of about 20. Like Summon, steal...
2.) I dont know french. I made the DX engine off of an example =)
-
Dec 6th, 2001, 05:05 PM
#21
ok ok ok well I want to have the full game now
-
Dec 6th, 2001, 05:11 PM
#22
Thread Starter
Frenzied Member
Originally posted by DaoK
ok ok ok well I want to have the full game now
Hehe. Well when I have Attacking Implemented.. just with those 3 towns, then I will upload it for you to try =)
-
Dec 6th, 2001, 05:15 PM
#23
Thread Starter
Frenzied Member
Originally posted by DaoK
ok ok ok well I want to have the full game now
It will be awhile. I program pritty slow, cause I want it to be high quality. I dont like buggy crap.
-
Dec 6th, 2001, 05:28 PM
#24
Maybe you guys could work on it together or open the whole thing up to Opensource it.
-
Dec 6th, 2001, 05:30 PM
#25
Thread Starter
Frenzied Member
Originally posted by Edneeis
Maybe you guys could work on it together or open the whole thing up to Opensource it.
I dont understand.. I uploaded the source.
-
Dec 6th, 2001, 07:57 PM
#26
Very nice indeed Evan.....But I had to comment out a few lines to get it to compile, which is not abnormal was just letting you know. Also why did you use DX7 instead of DX8, have you been working on it that long or just following the initial example.
-
Dec 6th, 2001, 09:40 PM
#27
Thread Starter
Frenzied Member
Originally posted by AutoBot
Very nice indeed Evan.....But I had to comment out a few lines to get it to compile, which is not abnormal was just letting you know. Also why did you use DX7 instead of DX8, have you been working on it that long or just following the initial example.
Cause I know DX7 =) I dont know any DX8...
They seem to be VERY different.,
-
Dec 6th, 2001, 10:52 PM
#28
Thread Starter
Frenzied Member
Originally posted by AutoBot
Very nice indeed Evan.....But I had to comment out a few lines to get it to compile, which is not abnormal was just letting you know. Also why did you use DX7 instead of DX8, have you been working on it that long or just following the initial example.
Hey.
it would really help me out if you could post the
cost you took out.
Could you pls???
-
Dec 7th, 2001, 11:48 AM
#29
Thread Starter
Frenzied Member
-
Dec 7th, 2001, 01:22 PM
#30
Thread Starter
Frenzied Member
-
Dec 7th, 2001, 01:28 PM
#31
-
Dec 7th, 2001, 01:42 PM
#32
Thread Starter
Frenzied Member
Well autobot said that he took code out of my program, then it worked. I need to know what code!!!
-
Dec 7th, 2001, 09:04 PM
#33
Frenzied Member
WOW this game is greaat...i didnt have to comment out anything....1 thing i c is when you scroll across on the side of the screen it gets wavey...great game cant wait for it to be done
-
Dec 7th, 2001, 10:01 PM
#34
Thread Starter
Frenzied Member
It was the code for the characters, since you didn't include them it wouldn't compile.
Oh! I forgot about that. Even though... Tonight I got the character engine up and running. =)
Looks awsome to have the solders walking between the castles =)
-
Dec 7th, 2001, 10:03 PM
#35
Thread Starter
Frenzied Member
Originally posted by Motoxpro
WOW this game is greaat...i didnt have to comment out anything....1 thing i c is when you scroll across on the side of the screen it gets wavey...great game cant wait for it to be done
Thanks for the input! Really, it makes me feel like im getting somewhere =)
When you scroll, and it waves... I dont understand. What does it look like its doing?
( How much ram do you have , and how much memory does your video card have???)
-
Dec 7th, 2001, 10:57 PM
#36
Well my poor p3 600 256 megs rams all was ok
-
Dec 7th, 2001, 11:02 PM
#37
Thread Starter
Frenzied Member
Originally posted by DaoK
Well my poor p3 600 256 megs rams all was ok
Hmm. I dont know what to think was wrong.
-
Dec 7th, 2001, 11:07 PM
#38
Frenzied Member
my video card has 64 megs of ram and i had about 200 megs free when i was playing the fps was about 73. on the side of the screen when i scroll it gets wavy
-
Dec 8th, 2001, 01:52 AM
#39
Thread Starter
Frenzied Member
Originally posted by Motoxpro
my video card has 64 megs of ram and i had about 200 megs free when i was playing the fps was about 73. on the side of the screen when i scroll it gets wavy
Hmm. have you ever had that problem before with other apps?
I just dont see why it would happen...
-
Dec 8th, 2001, 02:00 AM
#40
Frenzied Member
yep thats funny...because on games like red alert and stuff it works fine......ill try agian
Posting Permissions
- You may not post new threads
- You may not post replies
- You may not post attachments
- You may not edit your posts
-
Forum Rules
|
Click Here to Expand Forum to Full Width
|