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Thread: Test My Game!

  1. #1

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    Talking Test My Game!



    Greetings!

    For those of you that wanted to try my game.
    Here is a fully functional version of the game!

    Tell me what you think!!!



    The Game!
    The Water Mapper!
    Last edited by Evan; Dec 8th, 2001 at 12:43 PM.

  2. #2
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    There probably is something about your game that I don't understand 'cause I 've been trying to do anything for the last 10 minutes and nothing happenned...

    How do we play this game???

  3. #3

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    Originally posted by blizarr
    There probably is something about your game that I don't understand 'cause I 've been trying to do anything for the last 10 minutes and nothing happenned...

    How do we play this game???
    Is there a graphical display with some running water and some castles? If you clikc a castle you can do things (not much yet)

  4. #4
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    Yes, all this works, but I tried to attack, but nothing happened... Normal?

  5. #5

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    Originally posted by blizarr
    Yes, all this works, but I tried to attack, but nothing happened... Normal?
    Yup. Not implemented =)
    To upload the attack information the zip file would be
    about 40 - 70 mbs. ALOT of character animation.

    What are your fps???

  6. #6
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    The frame rate is about 75....

  7. #7
    If you compile the project to an EXE I can try it because there's no VB on this pooter.

  8. #8

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    Originally posted by filburt1
    If you compile the project to an EXE I can try it because there's no VB on this pooter.
    Sure. Ill do that, hopefully I can upload from work. We will see.

  9. #9
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    Aside from clicking on the houses and selecting people, does your game allow anything?

  10. #10

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    Originally posted by blizarr
    Aside from clicking on the houses and selecting people, does your game allow anything?
    Not yet. I recently map a Character Engine to make the 3d animated character files. This stuff is a whole lot of work.

    Can you please compile the program and upload it? I cant, my computer wont let me.

  11. #11
    Frenzied Member vbgladiator's Avatar
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    How the hell do you exit this thing?

  12. #12

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    Originally posted by vbgladiator
    How the hell do you exit this thing?
    Double click. Sorry forgot to tell ya.

  13. #13
    Frenzied Member vbgladiator's Avatar
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    So it is. I forgot to look into the code.

    Thanks,

  14. #14
    I'm about to be a PowerPoster! Joacim Andersson's Avatar
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    How can you really call this a "fully functional version of the game" when you really can't do anything?

  15. #15

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    Originally posted by Joacim Andersson
    How can you really call this a "fully functional version of the game" when you really can't do anything?
    Because it moves and stuff.. you can select things. It takes imput. DirectX isnt that easy to make behave.

    Do you think that there is any point for me to continue working on this? Or do you think it sucks that much???

  16. #16
    I'm about to be a PowerPoster! Joacim Andersson's Avatar
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    Oh, I don't think it sucks. Keep on working on it if you like to do it.
    I only think a "fully functional game" should be "fully functional" and this isn't yet.

  17. #17

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    Originally posted by Joacim Andersson
    Oh, I don't think it sucks. Keep on working on it if you like to do it.
    I only think a "fully functional game" should be "fully functional" and this isn't yet.
    When its 'fully functional' Its going to be somewhere about 50 megs.

    Are you gonna test it for me?

  18. #18
    DaoK
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    1- Where are people to move ? I only see 3 buildings and nothing to do

    2- I see some comments who where in french, do you speak french ?

  19. #19
    DaoK
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    oh I played again and I notice than the FPS are at 120 all the time.

  20. #20

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    Originally posted by DaoK
    1- Where are people to move ? I only see 3 buildings and nothing to do

    2- I see some comments who where in french, do you speak french ?
    1.) This is a very well thought out game. There are going to be 8 kingoms with 3-4 castles each. Each castle will have its own population of solders (to fight with). You can then attack a castle you do not own, and try to take over it.
    The fighting will be like FF tactics. It will have full mythical stuff, like magic.. and weapon that suck hp, and shoot fire. Each character will have some special skill of about 20. Like Summon, steal...

    2.) I dont know french. I made the DX engine off of an example =)

  21. #21
    DaoK
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    ok ok ok well I want to have the full game now

  22. #22

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    Originally posted by DaoK
    ok ok ok well I want to have the full game now
    Hehe. Well when I have Attacking Implemented.. just with those 3 towns, then I will upload it for you to try =)

  23. #23

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    Originally posted by DaoK
    ok ok ok well I want to have the full game now
    It will be awhile. I program pritty slow, cause I want it to be high quality. I dont like buggy crap.

  24. #24
    Your Ad Here! Edneeis's Avatar
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    Maybe you guys could work on it together or open the whole thing up to Opensource it.

  25. #25

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    Originally posted by Edneeis
    Maybe you guys could work on it together or open the whole thing up to Opensource it.
    I dont understand.. I uploaded the source.

  26. #26
    AutoBot
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    Very nice indeed Evan.....But I had to comment out a few lines to get it to compile, which is not abnormal was just letting you know. Also why did you use DX7 instead of DX8, have you been working on it that long or just following the initial example.

  27. #27

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    Originally posted by AutoBot
    Very nice indeed Evan.....But I had to comment out a few lines to get it to compile, which is not abnormal was just letting you know. Also why did you use DX7 instead of DX8, have you been working on it that long or just following the initial example.
    Cause I know DX7 =) I dont know any DX8...

    They seem to be VERY different.,

  28. #28

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    Originally posted by AutoBot
    Very nice indeed Evan.....But I had to comment out a few lines to get it to compile, which is not abnormal was just letting you know. Also why did you use DX7 instead of DX8, have you been working on it that long or just following the initial example.
    Hey.

    it would really help me out if you could post the
    cost you took out.

    Could you pls???

  29. #29

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    * b u m p *

  30. #30

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    AutoBot???

  31. #31
    DaoK
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    I am still there.

  32. #32

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    Thumbs up

    Well autobot said that he took code out of my program, then it worked. I need to know what code!!!

  33. #33
    Frenzied Member Motoxpro's Avatar
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    WOW this game is greaat...i didnt have to comment out anything....1 thing i c is when you scroll across on the side of the screen it gets wavey...great game cant wait for it to be done

  34. #34

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    It was the code for the characters, since you didn't include them it wouldn't compile.
    Oh! I forgot about that. Even though... Tonight I got the character engine up and running. =)
    Looks awsome to have the solders walking between the castles =)

  35. #35

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    Originally posted by Motoxpro
    WOW this game is greaat...i didnt have to comment out anything....1 thing i c is when you scroll across on the side of the screen it gets wavey...great game cant wait for it to be done
    Thanks for the input! Really, it makes me feel like im getting somewhere =)

    When you scroll, and it waves... I dont understand. What does it look like its doing?

    ( How much ram do you have , and how much memory does your video card have???)

  36. #36
    DaoK
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    Well my poor p3 600 256 megs rams all was ok

  37. #37

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    Originally posted by DaoK
    Well my poor p3 600 256 megs rams all was ok
    Hmm. I dont know what to think was wrong.

  38. #38
    Frenzied Member Motoxpro's Avatar
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    my video card has 64 megs of ram and i had about 200 megs free when i was playing the fps was about 73. on the side of the screen when i scroll it gets wavy

  39. #39

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    Originally posted by Motoxpro
    my video card has 64 megs of ram and i had about 200 megs free when i was playing the fps was about 73. on the side of the screen when i scroll it gets wavy
    Hmm. have you ever had that problem before with other apps?
    I just dont see why it would happen...

  40. #40
    Frenzied Member Motoxpro's Avatar
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    yep thats funny...because on games like red alert and stuff it works fine......ill try agian

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