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Thread: Learning

  1. #1

    Thread Starter
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    Question Learning

    Basically, I'm wondering how to get started learning some of this more advanced graphics stuff. I only started programming about 15 months ago, so I have zero experience with the advanced stuff like this. I've done some stuff with OOP and ActiveX controls, but nothing with advanced graphics stuff like for making games. Since I would like to eventually become a games programmer, I figure this's pretty important. I've done very little API and no DirectX, but would like to learn.

    So... how would you suggest I start?
    Alphanos

  2. #2
    Good Ol' Platypus Sastraxi's Avatar
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    Jan 2000
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    I would suggest learning BitBlt as a base for Graphics. Sound and Input are up to you...

    http://vbden.tripod.com/articles/invmask.htm

    That's a tutorial I wrote. Anyways, it goes over BitBlt just enough to show you transparent sprites and even colour dipping (as I've coined it).
    All contents of the above post that aren't somebody elses are mine, not the property of some media corporation.
    (Just a heads-up)

  3. #3

    Thread Starter
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    Smile

    Thank you.
    Alphanos

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