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Nov 14th, 2001, 12:39 PM
#1
Thread Starter
Member
Loading levels..
I am making a little game using bit blt. So far i have a little d00de running around a picture box with a few bit blt drawn obstructions. i was wondering if i could store bit blt drawn stuff, say in another form, or module, and when the player reaches the edge of the screen, it loads the level i set up from the other form or whatever.
can this be done?
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Nov 14th, 2001, 07:12 PM
#2
Frenzied Member
Yes but there are better ways; if you are using a tile based engine ( I assume so ) then consider an array.
For example:
Dim Map(50,50) As Integer
' a value of 1 means grass, 2 means water, etc.
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Nov 15th, 2001, 11:16 AM
#3
Thread Starter
Member
do u have an example project or something i could use?
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Nov 15th, 2001, 12:02 PM
#4
Frenzied Member
Email me and I'll send you a sample, its too big for poor VBForums
PLEASE DO NOT EMAIL ME ABOUT THIS ANY MORE!
Last edited by mlewis; Dec 7th, 2001 at 06:36 PM.
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Dec 6th, 2001, 06:29 PM
#5
any chance of sending that to [email protected] too please
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Dec 7th, 2001, 05:53 PM
#6
Frenzied Member
There are lots of tile engines demonstrations, I'll name just a few:
http://www.vbexplorer.com
http://orion.spaceports.com/~mccloud/
http://rookscape.com/vbgaming/
I'd post VB-Den and a couple more too, but I forgot the URL
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