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Nov 5th, 2001, 07:38 PM
#1
Thread Starter
Stuck in the 80s
Creatures
I'm working on a game in Visual Basic entitled Creatures. The basic outline of the game:
You're a scientist that happened upon a weird lifeform in the woods. You have $3,000 to research these creatures and hopefully become famous and rich in the end. You must, through the game, sustain the life of these creatures and raise funds to do so.
I need help working out some details of the game and what I should and shouldn't include. I've thought of and started implimenting the following:
- Through the game there are 20 organizations that, depending on how far you are in your research, will offer you an amount of money for your research. Each organization has a catch to giving you the money, you must decide whether or not to accept it.
- Depending on your "score" through the game, the creatures will evolve into different lifeforms through the game. This will increase public awareness of the project and more organizations will offer you money.
- There are several disasters that happen through the game, such as equipment breaking, viruses, power outages, etc.
- I'm working on a way to make the creatures do something, for example mate, eat, and move food.
What else would be interesting to include in this game? Any ideas?
Edit: Attachment removed until I find out whether or not Jupitermedia will own it if I post it.
Last edited by The Hobo; Nov 21st, 2002 at 08:00 PM.
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Nov 6th, 2001, 04:19 AM
#2
PowerPoster
Fish!
Umm, er I mean. Never mind.
How about a multiplayer option, a high score function (internet linked as well so people across the world can compare scores/creatures)
The ability to view your creatures as they're evolving. You might want to use "bolt together" creatures (arms/tentacles/pincers, legs/wheels/sluggy thing etc)
Gentile or Jew,
O you who turn the wheel and look to windward,
Consider Phlebas, who was once handsome and tall as you...
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Nov 6th, 2001, 04:59 AM
#3
Fanatic Member
...and you should give it another name, Creatures already exists
Teaudirenopossum.Musasapientumfixaestinaure.
(I can't hear you. There's a banana in my ear)
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Nov 6th, 2001, 03:31 PM
#4
Hyperactive Member
How about slaughtering the creatures for a wonder drug? How about mutations that make them violent?
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Nov 7th, 2001, 08:01 AM
#5
PowerPoster
Hello fellow programmer!
I just saw thy project and thought to myself "Damn that Timer!" so here's yer project back without these evil controls!
Last edited by Fox; Nov 7th, 2001 at 08:11 AM.
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Nov 7th, 2001, 11:16 AM
#6
PowerPoster
Hey that was a great idea!
Here's mine.. 
Blue ones: Male
Red ones: Female
Pink ones: Pregnant
If 2 male or female hit they'll lose energy.
If a male and female hit and the female has a certain age, she'll become pregnant.
Last edited by Fox; Nov 7th, 2001 at 11:27 AM.
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Nov 7th, 2001, 08:57 PM
#7
PowerPoster
A certain female age? How thoughtful of you Fox.
-----------------------------------------
-RJ
[email protected]
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Nov 8th, 2001, 12:43 AM
#8
Hyperactive Member
What do you mean by hit? Do you mean the slang term?
In that case you can make some creatures like to hit more than others. That one hits all the time. That one really wants to hit that one.
Last edited by JaredM; Nov 8th, 2001 at 08:28 AM.
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Nov 8th, 2001, 01:16 AM
#9
PowerPoster
erm.. hit=beat:
If 2 males/females collide they'll fight, therefore hit each other and take life energy of them.
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Nov 8th, 2001, 08:27 AM
#10
Hyperactive Member
If two males beat? If a male and a female beat?
Nevermind I'm stupid.
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Nov 9th, 2001, 10:19 AM
#11
Frenzied Member
Uh duh? Jared...
Duh, man, it's a simple concept (atleast i hope this is what fox meant). Well, remember the older RPGs like Chrono Trigger? Well, the "creatures" randomly wander the screen. If the bump into eachother, stuff happens.
So, ill put this is into simplified vb terms.
Code:
Private Sub CreatureTypeA_CreatureTypeB() 'When creature type a wanders into creature type b
Creature_TypeA.StatsAndStuff = "New stats"
Creature_TypeB.StatsAndStuff = "New stats"
End Sub
Catch my drift, dude? ;D
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Nov 8th, 2002, 03:00 PM
#12
Thread Starter
Stuck in the 80s
Even though this thread is almost a year old, thanks for the suggestions!
Man, I wish I wouldn't have deleted the source code to this.
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Nov 8th, 2002, 04:12 PM
#13
Lively Member
You know what would be interesting? Make it that you can collect monsters from different areas, but you need a certain amount of money to travel to those areas.
A game life this could turn out to be quite spiffy! Keep up the good work.
www.mindset1.com
Religious Debate Forums
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Nov 8th, 2002, 04:15 PM
#14
Thread Starter
Stuck in the 80s
Originally posted by H-Zence
You know what would be interesting? Make it that you can collect monsters from different areas, but you need a certain amount of money to travel to those areas.
A game life this could turn out to be quite spiffy! Keep up the good work.
I wish I could. I must have deleted the source for it in the last year.
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