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Nov 3rd, 2001, 06:05 PM
#1
Thread Starter
Fanatic Member
Game
I want to make a semi-3D racing game, but I need graphics. Does anyone know where I can get good quility graphics of cars and buildings?
I need the following views:
- Cars: Top, Side, Front, and Back.
- Buildings: parall and perpenditular
Also, how easy would it be to take those four views and create a view rotated inbetween them, such as 25 degress X, 10 degress Y, OR 45 X and Y.
I would prefer the pictures be in jpeg or bitmap format, although gif would work too. The background should be one color.
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Nov 3rd, 2001, 07:13 PM
#2
Frenzied Member
That's not gonna be easy, you see, every programmer's problem is graphics 
As to rotating an image it's a bit slow in VB. If you can't make a C++ DLL I'd recommend searching the web for one that allows you to do that.
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Nov 4th, 2001, 12:09 AM
#3
Thread Starter
Fanatic Member
Damn.
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Nov 5th, 2001, 06:07 AM
#4
Fanatic Member
Use DirectX or OpenGL in 3D mode, faking 2D while keeping hardware acceleration and all tricks associated with it! 
I once made a Direct3D 7 series about that... *searches PSC*
ah, there they are:
Direct3D -> 2D
Direct3D -> 2D Part 2, Faking Light!!
Direct3D -> 2D Part 3, Alpha blending!!!
Hope this helps...
And yes, finding graphics is a programmer's worst nightmare
Teaudirenopossum.Musasapientumfixaestinaure.
(I can't hear you. There's a banana in my ear)
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Nov 5th, 2001, 10:30 AM
#5
Thread Starter
Fanatic Member
I know. But I still need the pictures.
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Nov 5th, 2001, 01:00 PM
#6
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Nov 6th, 2001, 05:27 AM
#7
Fanatic Member
Yeah, that was me, in the days that I knew how to create a full directx application without even peeking 
I never solved that problem, basically because I suck at any math which goes beyond the standard sin, cos, tan trig.... and I got bored 
I did solve it another way though, I think I once managed to use normal Direct3D lights, which made the code easier. But since the technique used in Direct3D is the same as my version it still slows down on lowend cards... 
I'm forgot how DirectX exactly works, didn't even start VB in the last 4 months, now completely dedicated to Delphi and OpenGL, which works great (I refuse to leave these forums though )
I never really finished a game (ok, one, Mario Multiplay, but the graphics weren't mine........ actually, two, also finished MouseAttack DX, but again those graphics weren't mine ), but the ones I tried I just ripped some sprites from other sources to test, if the game is almost complete you can then simply replace the graphics with your own, this way you don't get discouraged early when you don't have the graphics
Teaudirenopossum.Musasapientumfixaestinaure.
(I can't hear you. There's a banana in my ear)
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Nov 6th, 2001, 08:30 AM
#8
Good Ol' Platypus
I'm glad I don't have that problem =D
All contents of the above post that aren't somebody elses are mine, not the property of some media corporation. 
(Just a heads-up)
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Nov 6th, 2001, 02:39 PM
#9
Junior Member
If it's 3D models/pictures I could do them, but I can't promise good/quick results.
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