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Thread: Direct Input

  1. #1

    Thread Starter
    Hyperactive Member
    Join Date
    Mar 2000
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    292
    Hi all,
    I'm in the process of writing my first game in VB and I'm using Direct X. Its a very simple shooting game for a school project. The game runs well so far but I notice a marked slow down when you repeadedly press the mouse buttons quickly. I am not using Direct Input now, would using that improve performance? I have an a loop that delays for a certain time running DoEvents, if I use DirectInput would I still have to use DoEvents in my pause loop?

    Thanks in advance.
    "People who think they know everything are a great annoyance to those of us who do."

  2. #2
    PowerPoster Fox's Avatar
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    I'm not sure about the DoEvents, but DInput won't slow down the project anymore. If you need you can download a mouse demo from my website.

  3. #3

    Thread Starter
    Hyperactive Member
    Join Date
    Mar 2000
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    292
    I really would like to know if Direct Input would speed up the game. It slows down a lot on the school computers right now.
    "People who think they know everything are a great annoyance to those of us who do."

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