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May 20th, 2000, 06:44 AM
#1
transcendental analytic
What about the other coordinates? Do you have them systematically aranged by an algoritm, using an array, or just want to have a select case to do that? I would recommend an algoritm, but you should tell how your board game looks like
Use  
writing software in C++ is like driving rivets into steel beam with a toothpick.
writing haskell makes your life easier:
reverse (p (6*9)) where p x|x==0=""|True=chr (48+z): p y where (y,z)=divMod x 13
To throw away OOP for low level languages is myopia, to keep OOP is hyperopia. To throw away OOP for a high level language is insight.
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