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May 22nd, 2026, 01:29 AM
#23
Re: twinBASIC - WinRT XAML Islands Demo or How to spruce up your User Interface
 Originally Posted by VanGoghGaming
You should forget about DispCallFunc and give twinBASIC a try.
I know. But for that, my day would have to be at least 48 hours long. 
The way version numbers are handled in conjunction with the Windows App SDK is also far from ideal. You are required to have that *exact* version installed so that your own program aligns correctly with the version number for MddBootstrapInitialize2. Consequently, or so I understand it, you might, under certain circumstances, need to have multiple versions of the Windows App SDK installed simultaneously.
My project (VBC_WinAppSDK_2) still crashes when AppWindowTitleBar is used for a VB6 window. I haven't investigated further to see if it also crashes when applied directly to a newly created AppWindow. I suspect, however, that I may have overlooked something regarding the DispatcherQueueController. If you comment out the DispatcherQueueController in "Sub Main", VB6 no longer crashes but then XAML does not work. Another thing I noticed is that you apparently no longer need a manifest for XAML to work with the Windows App SDK. Or do you?
Last edited by -Franky-; May 22nd, 2026 at 01:37 AM.
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