Hi,
I was experimenting with Mask.
I didn't quite understand it, but it seems to work better the following way (in case it's useful). (DEST_IN, DEST_OUT)
Code:' nFinalCheeseC.Operator = iOperator ' nFinalCheeseC.MaskSurface nMask, 0, 0 ' Apply mask ' nFinalCheeseC.RenderSurfaceContent nShouldHaveHoles, 0, 0 ' Draw the main image where the mask allows nFinalCheeseC.Operator = iOperator nFinalCheeseC.SetSourceSurface nShouldHaveHoles nFinalCheeseC.MaskSurface nMask, 0, 0 ' Apply mask




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