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Sep 23rd, 2001, 04:07 AM
#1
Thread Starter
Member
User input in fullscreen directx prog.
Hi, I was wondering on how to get some user input in a fullscreen directx app. I mean like in my level editor (see some other post), that the user can type in the name of the level. Should I do this with a directinput buffer or something?
Thanks,
Usako
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Sep 23rd, 2001, 08:24 AM
#2
Good Ol' Platypus
Simply hold a string that has what the user has typed, then blit that string to the screen every update. You may want to make the "textbox get focus" first, if you know what I mean (making the user click on it, maybe change the border colour of the textbox).
All contents of the above post that aren't somebody elses are mine, not the property of some media corporation. 
(Just a heads-up)
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Sep 24th, 2001, 09:59 AM
#3
Thread Starter
Member
yeah...seems simple O_o. Anyway, I just found some sorta library that should do it for me (called TrueFX)
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