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Thread: Tzu3D, Game Engine

  1. #1

    Thread Starter
    Lively Member ShadowTzu's Avatar
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    Tzu3D, Game Engine

    Hello, I present you my game engine on which I work. Based on my own 3d engine, Tzu3D, developed in VB.NET and using DirectX 11
    My goal is to provide a gaming engine to the VB.NET community; to bring them into the wonderful world of game creation.

    Here are some screenshots of my current progress:

    Fonts Editor:
    Name:  FontEditor.jpg
Views: 1031
Size:  17.0 KB

    TileMaps Editor:
    Name:  TileMapEditor.jpg
Views: 1263
Size:  35.9 KB

    Scripts Editor:
    Name:  ScriptEditor.jpg
Views: 926
Size:  18.0 KB

    Meshs Editor:
    Name:  MeshEditor.jpg
Views: 924
Size:  27.4 KB

    Textures Editor:
    Name:  TextureEditor.jpg
Views: 879
Size:  49.3 KB

    Scenes Editor:


    Sprites Editor:
    Last edited by ShadowTzu; Feb 28th, 2021 at 04:00 AM.

  2. #2
    Elite Hacker Jacob Roman's Avatar
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    Re: Tzu3D, Game Engine

    Very nice. Question. Can you use your own shaders? Or does it have to be whatever effects are built in?

  3. #3

    Thread Starter
    Lively Member ShadowTzu's Avatar
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    Re: Tzu3D, Game Engine

    You can make your own PostProcess shaders but not yet on the objects themselves.

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