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Thread: Direct Draw Blitting

  1. #1

    Thread Starter
    New Member
    Join Date
    Sep 2001
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    5

    Question Direct Draw Blitting

    I ask all the community to help me about a very simple program, included as a tutorial in DirectX documentation by Microsoft. It simply regards a blitting operation of a bitmap to a DirecDrawSurface set as a Picture box control.
    The code is very simple and I am sure you will understand it; pepetrate any changes you feel necessary. I just want to see a bitmap on my screen!
    Thank you,
    NEMinis (GEN. of NEMO) alias MM
    P.S. answer (If you feel to) to [email protected]
    Attached Files Attached Files

  2. #2
    Frenzied Member Jotaf98's Avatar
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    Sorry, but I don't feel like debugging code right now

    There are lots of webpages that teach you how to do that, you can search the net a bit or check out some of the web pages of the people here
    Code:
    Temp = Me.GetIQ()
    'Error 9: Overflow
    'DON'T PANIC! :eek:

    To learn how to use realistic effects in your games like fire, rain, snow and magic effects, read my article on particles systems here.


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  3. #3
    Lively Member
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    need the code

    To help we need the code. What you uploaded just has the bitmap and the vbp files. We need the frm and bas files too.

    TT85
    ------
    Chris Wilson

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