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Jan 1st, 2019, 05:49 PM
#11
Re: [vb6] Project Scanner
 Originally Posted by LaVolpe
Still? I thought I resolved that. If you run it again, don't expand any nodes and hit the IDE pause button, can you report back the following?
In the immediate window, do this: ? frmMain.tvItems(0).Nodes.Count
I'm expecting that to be a small value of 14-ish. And if so, why would Windows add a 30-second delay for 14 nodes? Before, when the entire tree was populated, you'd have potentially 1000's of nodes and then I can understand it, but not with a dozen or so.
No no, in post #129, I reached back and grabbed the original-first-version of your project. You have resolved that in subsequent versions.
But, to be clear, everything in post #128 was done with your latest.
Also, regarding differences between dreammanor and me, I'm running on a pretty good machine:
CPU: Intel(R) Core(TM) i7-7700HQ CPU @ 2.80GHz.
GPU (if it matters for this): NVIDIA GeForce GTX 1070.
C drive: HGST WD Travelstar 1TB, 7200rpm, 12ms seek.
RAM: 16GB
That might explain at least some of the difference.
EDIT1: Also, I'll bundle up the main VBP and send it to you, if you like. It'd take a bit to get it to where you could load and execute it, but I don't think you'd need that to run your scanner. Just let me know.
Last edited by Elroy; Jan 1st, 2019 at 05:52 PM.
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