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Thread: OpenGL and DirectX

  1. #1

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    Hyperactive Member Amon Ra's Avatar
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    OpenGL and DirectX

    Which one is better: OpenGL or DirectX?
    Amon Ra
    The Power of Learning.

  2. #2
    Monday Morning Lunatic parksie's Avatar
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    For graphics, OpenGL pretty much whips DirectX

    It's platform-independent, so you can run your nice little proggy on an SGI workstation (way cool ).
    I refuse to tie my hands behind my back and hear somebody say "Bend Over, Boy, Because You Have It Coming To You".
    -- Linus Torvalds

  3. #3

    Thread Starter
    Hyperactive Member Amon Ra's Avatar
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    Thumbs up cool

    Cool...i just wanted to knoe...cuz i started OpenGL..Thanks
    Amon Ra
    The Power of Learning.

  4. #4
    Zaei
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    OpenGL and D3D are about equal, speed-wise. OpenGL is platform independant, while D3D gets updated quite often, to keep ahead of the latest technologies. Both are generally supported by most video cards. Since D3D8, Both APIs have become quite similar to use. Pretty much, the only real reason to chose one over the other is if you are going to need platform independance.

    Z.

  5. #5
    Frenzied Member
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    Well i would due to my biased opinoin say Open GL tho i feel that soon direct x is going to take an advantage, by coming up with a new better version, although open gl is so much easier (i think) to use than direct x coz u dont have to play with surfaces and stuff.

  6. #6
    Zaei
    Guest
    You dont in D3D either, unless you want to.

    Z.

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