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Aug 13th, 2001, 02:49 AM
#1
Thread Starter
Junior Member
MFC Developers Needed...
Hi,
We're currently looking for MFC developers (preferably with OGL/D3D knowledge) to work with an already influential team in a highly rewarding games project.
Edit4o7 is the unofficial world editor for the IOI game Hitman: Codename47 (www.3dactionplanet.com/hitman47). You will assist the team in it's construction of the editor and interact fully with it's many fans and followers.
Edit4o7 is due for release with Hitman 2 in April, which will be shipped around the world, providing a great opportunity to get noticed and something for your resume 
For more information check out our web site and the game developers web site:
Edit4o7: www.psycheproductions.com/edit4o7/
IOI: www.ioi.dk
If you feel you can help our team, please forward some details about yourself and your skills to [email protected] - or pop into our IRC channel on DALnet (23:00 - 03:00 GMT everynight) (#edit4o7) for a Q+A.
Thanks
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Chris "deejayc" Laythorpe
Project Leader
The Hitman Edit4o7 Project
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Aug 13th, 2001, 04:05 AM
#2
Monday Morning Lunatic
If you're looking for MFC I doubt you'll find too many people around here...we go for REAL programming
I refuse to tie my hands behind my back and hear somebody say "Bend Over, Boy, Because You Have It Coming To You".
-- Linus Torvalds
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Aug 13th, 2001, 09:35 AM
#3
Frenzied Member
Good one parksie!
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Aug 13th, 2001, 12:43 PM
#4
Frenzied Member
Yeah i would have to wonder why ur going for MFC.
Lol tho i do remember ppl asking for help for this project ages ago, maybe i can do some for u, coz i have an MFC book, thats quite advanced, and about a months free time (summer hols), and i have been playing with open gl / direct input recently (built myself a nice input engine).
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Aug 13th, 2001, 12:59 PM
#5
Monday Morning Lunatic
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Aug 14th, 2001, 06:11 PM
#6
Thread Starter
Junior Member
I think i have caused some confusion. Firstly, we are not writing a game in MFC - we're writing a windows based editor. Our first language choice was Visual Basic, however, C++, MFC, OGL/D3D were the routes for us.
I don't want to start some flame war between MFC and VB, we simply choose MFC over VB because it was the language that we had more knowledge in.
Secondly, this is indeed a C and C++ area of vbforums.com - perhaps a silly place to post a MFC related topic, but C and C++ to my knowledge have a considerably amount to do with MFC...
Anyways, if you can help, please drop us a line
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Aug 14th, 2001, 06:14 PM
#7
Monday Morning Lunatic
MFC isn't a language. It's a class library for people that are incredibly lazy 
Why can't you just do it the normal way? You'll have a much smaller, faster program, and your users will thank you for it.
PS: MFC over VB is a pointless comparison.
I refuse to tie my hands behind my back and hear somebody say "Bend Over, Boy, Because You Have It Coming To You".
-- Linus Torvalds
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