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Thread: DirectX for simple Plotting??

  1. #1

    Thread Starter
    Frenzied Member
    Join Date
    Jul 1999
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    Huntingdon Valley, PA 19006
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    1,151
    I have an application which does some simple point plotting in 3-dimensions. No drawing of circles, polygon filling, et cetera.

    The application is mathematical in nature and generates X,Y,Z) coordinates which I plot in a Picture Box, using the Pset Method.

    The results seem okay, but I am wondering if using DirectX would do anything for me. Would directX be using a 20-pound seldge hammer to drive a brad?

    Thanx for advice. Live Long & Prosper!

  2. #2
    Junior Member
    Join Date
    Mar 1999
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    27
    If you've got the need for speed, go for DirectX - but I don't see this need with plotting. I think you kinda answered your question in your question - why make simple plotting complex with DirectX? If your current plotting mechanism works to satisfaction - why change it? If it's not broke - Don't fix it! Of course - this is only my opinion...

  3. #3
    Fanatic Member
    Join Date
    Apr 2000
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    Lightbulb SetPixel

    If its more speed you want use SetPixel.

    You probably knew that but I'll say it anyway.

    Cheerio
    Courgettes.

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