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Dec 10th, 2013, 04:33 AM
#1
[RESOLVED] Play sound from Stream instead from File
I have this Sub-Routine which save a WAV-File and also plays it.
It uses the saved WAV-File for the Soundplayer. I would like to use the Stream itself to play (using the lines that are comented), however using it like that I get an error saying "Corrupted WaveHeader". Isn't the "BinWriter.BaseStream" the same Stream that is saved as my *.WAV file?
Can anybody tell me what I'm doing wrong.
vb Code:
Public Sub PlayWaveFile(ByVal WaveFileName As String, ByRef Buffer() As Short, Optional ByVal SamplesPerSec As Integer = 44100)
Dim BinWriter As BinaryWriter = Nothing
Dim Filestream As FileStream = Nothing
Try
Filestream = New FileStream(WaveFileName, FileMode.Create)
'Create the writer for data.
BinWriter = New BinaryWriter(Filestream)
'Do stuff to create a real Wav-File
WaveWriteHeader(BinWriter) 'write the Header
For i As Integer = 0 To UBound(Buffer) - 1 'integrate the created Sound
BinWriter.Write(Buffer(i))
Next i
WaveWriteHeaderEnd(BinWriter) 'write the Ending
'Dim Sound As New System.Media.SoundPlayer(BinWriter.BaseStream)
Dim Sound As New System.Media.SoundPlayer()
Sound.SoundLocation = ReplayDateiPfad + "\Ping.wav"
Sound.Play()
Sound.Dispose()
Sound = Nothing
BinWriter.Close()
Filestream.Close()
Catch ex As Exception
ErrLog_schreiben("PlayWaveFile", ex.Message, WaveFileName)
End Try
End Sub
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Dec 10th, 2013, 08:07 AM
#2
Re: Play sound from Stream instead from File
Problem solved, BinWriter.BaseStream was OK, however I missed the point that its position wasn't reset to zero before handing it to the soundplayer.
You're welcome to rate this post!
If your problem is solved, please use the Mark thread as resolved button
Wait, I'm too old to hurry!
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