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Apr 19th, 2000, 01:11 PM
#3
Hyperactive Member
One thing that I would consider if I were you would be to use the DirectX 7 engine.
This can interface with Visual Basic and is designed to control sound, graphics and everything else directly from the required resources and does it a lot better than any Visual Basic routines such as BitBlt.
I believe it also supports things like double buffering which I am sure you are aware of making a graphical game 
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