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Thread: So Retro!

  1. #81
    Lively Member homer13j's Avatar
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    Re: So Retro!

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  2. #82
    Super Moderator Shaggy Hiker's Avatar
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    Re: So Retro!

    Edlin

    Norton had some pretty low level memory stuff, if I remember right.
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  3. #83
    Angel of Code Niya's Avatar
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    Re: So Retro!

    Yea it did but it was the low-level stuff it could do to disks that was really the prize. Bad sectors were a plague in those days so anything that could aid in recorvery of data was a God-sent and that usually means programs written expertly in assembly which could really get down and dirty.
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  4. #84
    Super Moderator Shaggy Hiker's Avatar
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    Re: So Retro!

    Certainly one of the most used tools in that, and other, suites was the undelete routine.
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  5. #85
    Angel of Code Niya's Avatar
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    Re: So Retro!

    Yea, I remember using that a couple times. Which reminds me, did you know that it was once possible to unformat a disk ?
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    C++ programmers will dismiss you as a cretinous simpleton for your inability to keep track of pointers chained 6 levels deep and Java programmers will pillory you for buying into the evils of Microsoft. Meanwhile C# programmers will get paid just a little bit more than you for writing exactly the same code and VB6 programmers will continue to whitter on about "footprints". - FunkyDexter

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  6. #86
    Super Moderator Shaggy Hiker's Avatar
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    Re: So Retro!

    I was going to mention that, but I couldn't quite remember whether it was true or just a delusion. There were two types of formats, the simple one really didn't do much at all. The quick format just deleted the address table that showed where each sector began and what was in it. The data on the disk was untouched, and could be easily recovered. I think the full-format was more severe in that it attempted to wipe the disk. I'm not sure how effective that was, though.
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  7. #87
    Angel of Code Niya's Avatar
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    Re: So Retro!

    Even a normal full format didn't erase the actual data. You had to do an unconditional format using /u to wipe everything clean otherwise you could unformat the disk.

    Quote Originally Posted by Shaggy Hiker View Post
    ...I'm not sure how effective that was, though.
    I remember testing this on a floppy once. It worked. Assuming you didn't write anything on the disk after a format, it recovers all of your files.
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    C++ programmers will dismiss you as a cretinous simpleton for your inability to keep track of pointers chained 6 levels deep and Java programmers will pillory you for buying into the evils of Microsoft. Meanwhile C# programmers will get paid just a little bit more than you for writing exactly the same code and VB6 programmers will continue to whitter on about "footprints". - FunkyDexter

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  8. #88
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    Re: So Retro!

    Similar to unformat you also had undelete for the files. I also remember a little trick that you could do to a 5 1/4 disk so you could turn it on the other side and write data. You just opened a hole on the inner rim, opposite of the first hole and you did a little cut in front, of the plastic of the disk. I messed quite a few disks trying to archive this ultimate goal , of course then came the 1.44 disks of today and spoiled all the fun ,let alone the first HD drives. I had my first 20MB HD and though that i have an unlimited flow of digital river in my hands!
    Question. Did you use copy or xcopy? I switch to xcopy completely when i discovered it.
    Last edited by sapator; Jun 14th, 2013 at 11:49 PM.
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  9. #89
    Angel of Code Niya's Avatar
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    Re: So Retro!

    I used xcopy exclusively. Unlike copy, you could /s it and copy entire directories. I loved that about it and used it a lot to do backups.
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    C++ programmers will dismiss you as a cretinous simpleton for your inability to keep track of pointers chained 6 levels deep and Java programmers will pillory you for buying into the evils of Microsoft. Meanwhile C# programmers will get paid just a little bit more than you for writing exactly the same code and VB6 programmers will continue to whitter on about "footprints". - FunkyDexter

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  10. #90
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    Re: So Retro!

    Of course for disk backups the all powerful Diskcopy command was there!
    You also shouldn't forget the /E on xcopy if you wanted empty directories to be included.
    And then came the mouse and the dos shell. An abomination for DOS of course!
    P.S. Ah i remember what i wanted to ask. Does any one of you ever seen an original DOS disk? I remember i only had one for the 3.3 version included in the PC i bought and if i remember correctly a 5.0 .
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  11. #91
    Addicted Member Witis's Avatar
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    Re: So Retro!

    Also, why was it called a Disc/Disk Operating System? Where did the memory and C.P.U go???
    Last edited by Witis; Jun 15th, 2013 at 09:13 AM.
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  12. #92
    Angel of Code Niya's Avatar
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    Re: So Retro!

    Quote Originally Posted by sapator View Post
    Does any one of you ever seen an original DOS disk? I remember i only had one for the 3.3 version included in the PC i bought and if i remember correctly a 5.0 .
    I've never actually seen an original. What we had were copies of copies. Who knows where the originals were. In those days there wasn't much in the way of copy protection.

    Quote Originally Posted by Witis View Post
    Also, why was it called a Disc/Disk Operating System? Where did the memory and C.P.U go???
    I'd guess because it boots from a disk.
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    C++ programmers will dismiss you as a cretinous simpleton for your inability to keep track of pointers chained 6 levels deep and Java programmers will pillory you for buying into the evils of Microsoft. Meanwhile C# programmers will get paid just a little bit more than you for writing exactly the same code and VB6 programmers will continue to whitter on about "footprints". - FunkyDexter

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  13. #93
    Addicted Member Witis's Avatar
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    Re: So Retro!

    Quote Originally Posted by Niya View Post
    I'd guess because it boots from a disk.
    Perhaps they couldn't work it out either which is why the disk fell off???
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  14. #94
    Elite Hacker Jacob Roman's Avatar
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    Re: So Retro!

    Quote Originally Posted by homer13j View Post
    Back when the PC could barely do those graphics, and back when people were still playing Nintendo, I was playing these off the Amiga 500 back in the 80s and early 90s. With some of the gorgeous graphics, music, and sound ever seen and heard at the time. This was before the Sega Genesis and Super Nintendo mind you, and even blows away the Atari ST. Its like playing Playstation, and the Amiga being the PS4 in comparison. And it did it at only 7 MHz, whereas the PC would require a CPU in the GHz range and a nice video card and sound card to do the same thing. Ironic in my opinion:



  15. #95
    Angel of Code Niya's Avatar
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    Re: So Retro!

    Quote Originally Posted by Jacob Roman View Post
    ...whereas the PC would require a CPU in the GHz range and a nice video card and sound card to do the same thing. Ironic in my opinion:
    You do mean to emulate it on the PC right ? Commander Keen 4 by ID Software had comparable graphics and great sound and it ran fine on a 486 which was still well before the GHz era.
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    C++ programmers will dismiss you as a cretinous simpleton for your inability to keep track of pointers chained 6 levels deep and Java programmers will pillory you for buying into the evils of Microsoft. Meanwhile C# programmers will get paid just a little bit more than you for writing exactly the same code and VB6 programmers will continue to whitter on about "footprints". - FunkyDexter

    There's just no reason to use garbage like InputBox. - jmcilhinney

    The threads I start are Niya and Olaf free zones. No arguing about the benefits of VB6 over .NET here please. Happiness must reign. - yereverluvinuncleber

  16. #96
    Elite Hacker Jacob Roman's Avatar
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    Re: So Retro!

    Quote Originally Posted by Niya View Post
    You do mean to emulate it on the PC right ? Commander Keen 4 by ID Software had comparable graphics and great sound and it ran fine on a 486 which was still well before the GHz era.
    No I don't mean to emulate it, I mean to do actually do it. The PC requires too much power to do the same thing, even to this day! Whereas the Amiga required just a tiny bit of power to be a powerhouse.

  17. #97
    Angel of Code Niya's Avatar
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    Re: So Retro!

    Quote Originally Posted by Jacob Roman View Post
    No I don't mean to emulate it, I mean to do actually do it. The PC requires too much power to do the same thing, even to this day! Whereas the Amiga required just a tiny bit of power to be a powerhouse.
    I donno Jacob, I find this a very tough pill to swallow then again you know more about console hardware than I do since you can actually write emulators so you're the expert in this arena but as a user, I've always found the PC to be superior to whatever console was ruling in that era. Maybe this is just a perception on my part. Someone who digs around in the actual hardware would know the real truth.

    Assuming what you're saying is indeed true, I think there is an explanation for this. If I was writing a game for say the Nintendo 64, then I would have a very specific set of hardware to work with. I can exploit the hardware to the fullest using all kinds of hardware specific tricks because I would be sure that the game would only be executed on that specific set of hardware. In contrast, you really don't know what kind of hardware your game would run on when you write games for the PC so you have to write more generalized code and avoid hardware specific optimizations so your game can run on as many PCs as possible. Perhaps this is why the Amiga games seemed so superior. They were written specifically for the Amiga hardware.
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    C++ programmers will dismiss you as a cretinous simpleton for your inability to keep track of pointers chained 6 levels deep and Java programmers will pillory you for buying into the evils of Microsoft. Meanwhile C# programmers will get paid just a little bit more than you for writing exactly the same code and VB6 programmers will continue to whitter on about "footprints". - FunkyDexter

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  18. #98
    Elite Hacker Jacob Roman's Avatar
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    Re: So Retro!

    From what my father told me back then that he learned from the Amiga Club (yeah we use to go to the Amiga Club at least once a week at the Orlando Science Museum discussing anything Amiga and exchanging software 23-25 years ago), the Amiga was able to do all of this because the rest of the hardware wasn't extremely dependent on the CPU. Instead everything inside the Amiga had its own CPU for graphics and its own CPU for sound and music, and can handle multiple programs running seamlessly. It was also able to display 4096 colors at once using a technique called Hold And Modify (HAM). Which back then was unheard of! You can check out more information on the Amiga 500 over in this link: http://en.wikipedia.org/wiki/Amiga_500. The technical information specs had some good information on it.

    Also a side note, we use to hook the Amiga upto a killer stereo system with awesome speakers, since it had some RCA audio out. The music and sound blew my freaking mind away. Please watch this video, and pretend you are in 1990:


  19. #99
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    Re: So Retro!

    Quote Originally Posted by Jacob Roman View Post
    You can check out more information on the Amiga 500 over in this link: http://en.wikipedia.org/wiki/Amiga_500. The technical information specs had some good information on it.
    Hmm...The Amiga seems more like a PC than a console. In fact, for the purposes of any discussion involving PCs vs consoles, I think it would be best to classify the Amiga as a PC. Still though I can see where you're coming from. I'd never expect the games you posted the screenshots of to be able to run a 7 MHz CPU. That is quite impressive. SNES games are of comparable quality yet its processor runs at about 21 MHz according to Wikipedia.
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  20. #100
    Elite Hacker Jacob Roman's Avatar
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    Re: So Retro!

    What did ya think of the music and sound from the video I displayed?

  21. #101
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    Re: So Retro!

    Quote Originally Posted by Jacob Roman View Post
    What did ya think of the music and sound from the video I displayed?
    Its really amazing. I have to admit, I didn't expect it to sound that good. This was in the NES era right ?

    [EDIT]

    I just noticed that the sound is stereophonic. Another surprise. I guess the 90s were a little more ahead that I give it credit for.
    Last edited by Niya; Jun 15th, 2013 at 03:16 PM.
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  22. #102
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    Re: So Retro!

    Yea the Amiga 500 had true stereo sound, another powerhouse feat. It was also one of the first systems to have 3D graphical games and programs. Although primitive at the time, it worked. 3D games such as Aquaventure, Ferrari Formula One, Space Cutter, etc.

    [EDIT] Yes this was around the NES era. Turrican 2 was made in 1990 which was a superb sequel to the popular original Turrican. Turrican 2 is probably considered the greatest video game ever made, and it still holds up to this very day. I've been playing the Amiga 500 since 1987, back when I was 6 years old, and nothing came close until nealry a decade later. And its the very reason I got into programming to begin with.

  23. #103
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    Re: So Retro!

    Quote Originally Posted by Jacob Roman View Post
    Yea the Amiga 500 had true stereo sound, another powerhouse feat. It was also one of the first systems to have 3D graphical games and programs. Although primitive at the time, it worked. 3D games such as Aquaventure, Ferrari Formula One, Space Cutter, etc.

    [EDIT] Yes this was around the NES era. Turrican 2 was made in 1990 which was a superb sequel to the popular original Turrican. Turrican 2 is probably considered the greatest video game ever made, and it still holds up to this very day. I've been playing the Amiga 500 since 1987, back when I was 6 years old, and nothing came close until nealry a decade later. And its the very reason I got into programming to begin with.
    I really underestimated what the 90s had. My own experience doesn't go as far back as the Amiga and I can see that I really missed out there
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    The threads I start are Niya and Olaf free zones. No arguing about the benefits of VB6 over .NET here please. Happiness must reign. - yereverluvinuncleber

  24. #104
    Elite Hacker Jacob Roman's Avatar
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    Re: So Retro!

    Quote Originally Posted by George3cha View Post
    To this day I feel VB6 is much much easier, even to learn programming in general.
    You obviously never used both languages for years and fail to realize that one who is new to programming must not only learn their basics, but the entire .NET Framework on top of that. So yes VB6 is much easier because there is no .NET Framework to memorize. Its as close to regular BASIC as you are gonna get. Read all the posts before judging

    Quote Originally Posted by Niya
    I really underestimated what the 90s had. My own experience doesn't go as far back as the Amiga and I can see that I really missed out there
    The 90s were some good times. If I could go back, I would relive those moments. Nickelodeon's SNICK, Cartoon Networks Toonami, MTV's Beavis and Butthead, the 16 bit wars with the SNES and Genesis, all the alternative rock music coming out, the PS vs N64, the Y2K bug fears, god I'm having a nostalgic boner just thinking about it.
    Last edited by si_the_geek; Jun 16th, 2013 at 02:02 AM. Reason: altered quote of deleted post

  25. #105
    Addicted Member Witis's Avatar
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    Re: So Retro!

    Quote Originally Posted by Jacob Roman View Post
    Back when the PC could barely do those graphics, and back when people were still playing Nintendo, I was playing these off the Amiga 500 back in the 80s and early 90s.
    Commodore International produced the Commodore 64 and the Amiga machines. I only remember the C64 which was release in 1982, and never tried the "rock lobster" (the Amiga 500) which was released in 1987.
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  26. #106
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    Re: So Retro!

    I was lurking in the shadows back then with the PC, waiting patiently of when it will take the domination of Amiga. I must say that Amiga was in no way comparable to the PC back then.It was night and day.Although as a psychic and a pioneer ( :P ) i was on the PC side (although occasionally visited an Amiga club near by to play games) and always voted for those great adventure games. It wasn't until the VGA and Sound Blaster that we finally started to gain the ground of Amiga. Since i've played on many computers (not consoles) , starting from Spectrum and Commodore 64 and Amstrad 6128 (i wanted one like crazy but never made it to acquire it) through Atari ST, Amiga 500 - 1200 - 2000 and of course PC's i must say that Amiga was years ahead of it's time. I don't know how the heck they did it but they did it. On the other hand PC won and then unfortunately we had to live with Windows.
    Lol DOS won Amiga, nia nia nia.
    Last edited by sapator; Jun 16th, 2013 at 04:06 PM.
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  27. #107
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    Re: So Retro!

    What I wanna know is what the hell is making the PC require so much power to do things when in reality it shouldnt take much power? Could the GPU be somewhat using the CPU, along with the sound card? Why should it take so much processing power when the Amiga proved the complete opposite, and showed there could be technology to use a tiny bit of processing power to overcome the odds and produce killer results. Wouldnt it be "Greener" in that regard, and even save power? I would love to see someone try to overcome that feat (looks at self)

  28. #108
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    Re: So Retro!

    What i've heard those years but never bother to check was that Amiga was actually using some kind of multi threading processor for the animation of game sprites. Meaning that p.e. one sprite movement was controlled individually from another spite movement while the PC was forced to use all the resources for one thread, meaning p.e. that one sprite movement was taking all the CPU processing and then moved to another sprite movement. So even though the PC had better CPU the whole thing had to pass through the CPU - BUS and graphic card and whatever intermediate before another process was to start.
    One thing to notice was some awesome Assembly graph samples on PC presented at that time with super speed, running on low CPU's , it may well be that the PC could have pulled it of respectfully but it was very hard to do it.
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    πλάγχθη, ἐπεὶ Τροίης ἱερὸν πτολίεθρον ἔπερσεν·

  29. #109
    Addicted Member Witis's Avatar
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    Re: So Retro!

    Quote Originally Posted by sapator View Post
    On the other hand PC won and then unfortunately we had to live with Windows.
    What's wrong with Windows?
    All men have an inherent right to life, the right to self determination including freedom from forced or compulsory labour, a right to hold opinions and the freedom of expression, and the right to a fair trial and freedom from torture. Be aware that these rights are universal and inalienable (cannot be given, taken or otherwise transferred or removed) although you do risk losing the aforementioned rights should you fail to uphold them e.g Charles Taylor; United Nations sources: http://www.un.org/en/documents/udhr/, http://www.ohchr.org/EN/Professional...ages/CCPR.aspx. Also Charles I was beheaded on the 30th of January of 1649 for trying to replace parliamentary democracy with an absolute monarchy, the same should happen to Dr Phil and Stephen Fry; source: http://www.vbforums.com/showthread.p...ute-Monarchism.

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  30. #110
    Elite Hacker Jacob Roman's Avatar
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    Re: So Retro!

    Quote Originally Posted by Witis View Post
    What's wrong with Windows?
    Question: Whats wrong with Windows?
    Answer: Requires too much power to do the same thing as the Amiga 500, as well as requires a graphics library such as DirectX. Its also buggy, and sucks every 2 new OS's to come out. Requires too many drivers. Lack of plug and play support.

  31. #111
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    Re: So Retro!

    Lack of plug and play support.
    I think that's a bit unfair. It's plug and play has always been much stronger than, say, Linux. It may not compete with devices that have "static" hardware (which don't need plug and play, of course) but as an OS to support user configurable hardware it's about the easiest to use.
    Last edited by FunkyDexter; Jun 17th, 2013 at 09:50 AM.
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  32. #112
    Addicted Member Witis's Avatar
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    Re: So Retro!

    Quote Originally Posted by Jacob Roman View Post
    Question: Whats wrong with Windows?
    Answer: Requires too much power to do the same thing as the Amiga 500
    You might be right to some extent, at least from a .net perspective, although I am not so sure if I agree if I match it up against XP!


    Quote Originally Posted by Jacob Roman View Post
    , as well as requires a graphics library such as DirectX.
    But it's X rated!


    Quote Originally Posted by Jacob Roman View Post
    Its also buggy, and sucks every 2 new OS's to come out.
    Ah, that is true; although can you name me a company that only produces hits and never misses, I bet you can't!


    Quote Originally Posted by Jacob Roman View Post
    Requires too many drivers. Lack of plug and play support.
    I dunno, XP is quite driver friendly, as is 7, although I am sure you can point out some exceptions.
    All men have an inherent right to life, the right to self determination including freedom from forced or compulsory labour, a right to hold opinions and the freedom of expression, and the right to a fair trial and freedom from torture. Be aware that these rights are universal and inalienable (cannot be given, taken or otherwise transferred or removed) although you do risk losing the aforementioned rights should you fail to uphold them e.g Charles Taylor; United Nations sources: http://www.un.org/en/documents/udhr/, http://www.ohchr.org/EN/Professional...ages/CCPR.aspx. Also Charles I was beheaded on the 30th of January of 1649 for trying to replace parliamentary democracy with an absolute monarchy, the same should happen to Dr Phil and Stephen Fry; source: http://www.vbforums.com/showthread.p...ute-Monarchism.

    The plural of sun is stars you Catholic turkeys.

  33. #113
    Angel of Code Niya's Avatar
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    Re: So Retro!

    I haven't have a driver problem with Windows 7 since it came out. And this goes not only for myself but for installs I did for other people who had radically different hardware combinations. Windows 7's driver support and plug and play support are truly superb.
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  34. #114
    PowerPoster SJWhiteley's Avatar
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    Re: So Retro!

    To the original comment regarding a proliferation of VB6 questions verses .NET: there are thousands of web places to get true (and not so true) .NET help, whereas VB6 has very few dark corners of the bludgeoning internet.

    While VB6 is going away, as already noted, there are a lot of legacy apps which need support. Any programmer who is familiar with VB6 and .NET wouldn't touch VB6 with a barge pole, unless said barge pole comes with lots of $100 bills stuck to it.
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  35. #115
    PowerPoster SJWhiteley's Avatar
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    Re: So Retro!

    Quote Originally Posted by Niya View Post
    I used xcopy exclusively. Unlike copy, you could /s it and copy entire directories. I loved that about it and used it a lot to do backups.
    Used? I still use it for backing up!
    "Ok, my response to that is pending a Google search" - Bucky Katt.
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  36. #116
    Angel of Code Niya's Avatar
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    Re: So Retro!

    Quote Originally Posted by SJWhiteley View Post
    To the original comment regarding a proliferation of VB6 questions verses .NET: there are thousands of web places to get true (and not so true) .NET help, whereas VB6 has very few dark corners of the bludgeoning internet.
    Very true. C# questions and answers are ubiquitous on the internet and since VB.Net can do exactly the same things as C#, C# help is effectively identical to helping someone using any other language that's compiled against the .Net Framework, including VB.Net.
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    C++ programmers will dismiss you as a cretinous simpleton for your inability to keep track of pointers chained 6 levels deep and Java programmers will pillory you for buying into the evils of Microsoft. Meanwhile C# programmers will get paid just a little bit more than you for writing exactly the same code and VB6 programmers will continue to whitter on about "footprints". - FunkyDexter

    There's just no reason to use garbage like InputBox. - jmcilhinney

    The threads I start are Niya and Olaf free zones. No arguing about the benefits of VB6 over .NET here please. Happiness must reign. - yereverluvinuncleber

  37. #117
    Angel of Code Niya's Avatar
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    Re: So Retro!

    Quote Originally Posted by SJWhiteley View Post
    Used? I still use it for backing up!
    haha....Well I haven't used xcopy in years. Directory names are way too long now to make xcopy practical anymore and my backup needs these days are too complex for a simple batch xcopy.
    Treeview with NodeAdded/NodesRemoved events | BlinkLabel control | Calculate Permutations | Object Enums | ComboBox with centered items | .Net Internals article(not mine) | Wizard Control | Understanding Multi-Threading | Simple file compression | Demon Arena

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    C++ programmers will dismiss you as a cretinous simpleton for your inability to keep track of pointers chained 6 levels deep and Java programmers will pillory you for buying into the evils of Microsoft. Meanwhile C# programmers will get paid just a little bit more than you for writing exactly the same code and VB6 programmers will continue to whitter on about "footprints". - FunkyDexter

    There's just no reason to use garbage like InputBox. - jmcilhinney

    The threads I start are Niya and Olaf free zones. No arguing about the benefits of VB6 over .NET here please. Happiness must reign. - yereverluvinuncleber

  38. #118
    PowerPoster SJWhiteley's Avatar
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    Re: So Retro!

    Quote Originally Posted by Niya View Post
    To be honest, I hope VB6 would be supported on all future versions of Windows. There are just way too many apps written in it. I don't think MS would risk breaking the thousands of apps out there that depend on the VB6 runtime. For all the bad things that people like to say about MS, one thing that I find highly admirable about them is their commitment to backward compatibility. I love that about MS.
    Today, I think this is their problem: you can only keep horses around - to keep the blacksmiths employed - so long before it becomes an obvious white elephant of an argument.
    "Ok, my response to that is pending a Google search" - Bucky Katt.
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  39. #119
    Angel of Code Niya's Avatar
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    Re: So Retro!

    Well if the blacksmiths make up a majority then you can justify keeping the horses. The blacksmiths would become a minority in the future and then you can get rid of the horses.

    One way or another, people will hit the limits of what's practical to do in VB6 when its compared against more modern languages and IDEs. Just look at all the cool stuff they added for VB.Net in VS2012 and you can bet they are going to add more and more language features and classes in the future. How long do you figure until it starts to make VB6 look like a toy language.
    Treeview with NodeAdded/NodesRemoved events | BlinkLabel control | Calculate Permutations | Object Enums | ComboBox with centered items | .Net Internals article(not mine) | Wizard Control | Understanding Multi-Threading | Simple file compression | Demon Arena

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    C++ programmers will dismiss you as a cretinous simpleton for your inability to keep track of pointers chained 6 levels deep and Java programmers will pillory you for buying into the evils of Microsoft. Meanwhile C# programmers will get paid just a little bit more than you for writing exactly the same code and VB6 programmers will continue to whitter on about "footprints". - FunkyDexter

    There's just no reason to use garbage like InputBox. - jmcilhinney

    The threads I start are Niya and Olaf free zones. No arguing about the benefits of VB6 over .NET here please. Happiness must reign. - yereverluvinuncleber

  40. #120
    PowerPoster SJWhiteley's Avatar
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    Re: So Retro!

    So, this thread hit me with a bit of nostalgia: I decided to dig out some old favorite PC games.

    What a mistake. Some of them have a hard time running on Win7, but once that hurdle is over, I experienced the truism - Nostalgia isn't what it used to be.

    I think it's best to remember how good it was and not how bad it is.
    "Ok, my response to that is pending a Google search" - Bucky Katt.
    "There are two types of people in the world: Those who can extrapolate from incomplete data sets." - Unk.
    "Before you can 'think outside the box' you need to understand where the box is."

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