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Thread: DirectX 8.0 Problem

  1. #1

    Thread Starter
    Member
    Join Date
    Apr 2001
    Location
    belguim
    Posts
    61

    DirectX 8.0 Problem

    if i create a function in a Actieve dll (Its for my 3d engine)
    then i have a problem
    the problem will be in the in this line :
    Set D3DDevice = D3D.CreateDevice(D3DADAPTER_DEFAULT,D3DDEVTYPE_HAL, FrmMain.Hwnd,D3DCREATE_SOFTWARE_VERTEXPROCESSING,D3DWindow

    If i compile the dll and use it into a project then the FrmMain.Hwnd dosnt work cause the dll have no forms so how can i call it into the dll to use a project sort of that please help me out

    :-)
    here is the source
    ------------------------------------
    Public Function Initialise() as Boolean
    On Error Goto ErrHandler:

    Dim DispMode As D3DDISPLAYMODE
    Dim D3DWindow as D3DPRESENT_DEFAULT,DispMode

    Set Dx = New Directx8
    Set D3D = Dx.Direct3DCreate()

    D3D.GetAdapterDisplayMode D3DSWAPEFFECT_COPY_VSYNC,DispMode

    D3DWindow.Windowed = 1
    D3DSwapEffect = D3DSWAPEFFECT_COPY_VSYC
    D3DWindow.BackBufferFormat = DispMode.Format

    Set D3DDevice = D3D.CreateDevice_(D3DADAPTER_DEFAULT,D3DDEVTYPE_HAL,_ FrmMain.Hwnd,D3DCREATE_SOFTWARE_VERTEXPROCESS_ING,D3DWindow
    Initialise = True
    Exit Function
    ErrHandler:
    Initialise = False
    End Function

  2. #2
    Zaei
    Guest
    Change the first line to "Public Function Initialise(hWnd as Long) as Boolean". Then, when you call it, pass whatever project's hWnd Property to the function. In your problem line, just change "FrmMain.Hwnd" to "hWnd". Then, everything should work fine.

    Z.

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