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Thread: Direct Draw Clipper

  1. #1

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    Question Direct Draw Clipper

    I dont understand how to use the direct draw Clipper. Can someone give me a link or show me how to use the DD clipper.
    Last edited by KingDavid; Jun 29th, 2001 at 07:22 PM.

  2. #2

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    Nobody can help me?

  3. #3
    transcendental analytic kedaman's Avatar
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    You could of course look it up in msdn. I'm looking for the same thing actually, someone that has the old DirectX7 SDK who could send me the help files because they're no in the DX8 SDK.
    Use
    writing software in C++ is like driving rivets into steel beam with a toothpick.
    writing haskell makes your life easier:
    reverse (p (6*9)) where p x|x==0=""|True=chr (48+z): p y where (y,z)=divMod x 13
    To throw away OOP for low level languages is myopia, to keep OOP is hyperopia. To throw away OOP for a high level language is insight.

  4. #4
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    Hey, I can actually help here :)

    here are the DX7 SDK docs and help files

    ftp://vb:[email protected]/

    Chris Wilson
    Chris Wilson

  5. #5
    transcendental analytic kedaman's Avatar
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    Many thanks, i'll be there tomorrow, too late now
    Use
    writing software in C++ is like driving rivets into steel beam with a toothpick.
    writing haskell makes your life easier:
    reverse (p (6*9)) where p x|x==0=""|True=chr (48+z): p y where (y,z)=divMod x 13
    To throw away OOP for low level languages is myopia, to keep OOP is hyperopia. To throw away OOP for a high level language is insight.

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