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Thread: Looking for Peepz to help me :) (DX RPG Game - Diablo style)

  1. #1

    Thread Starter
    Frenzied Member Devion's Avatar
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    Looking for Peepz to help me :) (DX RPG Game - Diablo style)

    Hiya,

    Since a few weeks I have been pondering on how to create a RPG game and I think I finally figured it all out *cough*. Well I do know it takes hard work and a few peepz to do it =]

    So.. My cry for help

    I am looking for a group of people who wish to create a game together. (ea. Sorta Diablo game... same Isometric view in DirectDraw (v7))

    When we have enough people we can sit around and discuss how we want the game to look and feel.

    Since many hands make light work I think this could be a fun project! =]

    ---
    Project Requirements

    What I had in mind

    - Isometric view of the game
    - RPG-kinda game as Diablo (Yes I know diablo ain't a rpg)
    - The point & Click system of Diablo
    - maximum DirectX usage to the extend of all our knowledege


    Since we all live in a world where computers run faster then 200MHz I think its safe to say that a bunch of special effects would be nice (Extremely cool magic spells with lots of lightning effects and stuff)

    But hey.. I can't do it alone so I really need a bunch of people, I ain't gonna play boss or whatsoever. Were all even, a Team, etc =]

    *pfew long text*

    My own profession btw is Visual Basic coding (pretty high but no DX coding skills yet), Professional Adobe user and I'm a webdesigner (for my work).

    I have loads of free time and I wish to devote all my freetime to the project ofcourse.

    --
    Well I hope people are interested and well hopefully this project will come off the ground soon

    Contact Info:
    [email protected]
    ICQ: 19790514

    Greetz,
    Devion









  2. #2
    Zaei
    Guest
    Im taken, but I will give you a few tips on how to get it started out right.

    Make sure that everyone in your team knows what is going on all the time. If not, people get lost, and things go *flush* =).

    Try to get people to check in as often as 2 or 3 times a week. If someone has to go on vacation, or some such, make sure everyone knows.


    IMPORTANT: Before you write a single line of code, create the design docs. This has stuff on how everything works together, the aims of the project, all the way up to what spells you will have, weapons, etc. Get the basic subsystem functionality down before you even start. Plan the project.

    Keep your code safe. If you are working on something, make a copy of the code, and use that. Make some directory on your comp to hold any code that has been finalized. If you get something working, have everyone else working on the project to approve it, and test it, before you add it to the Final Code Directory. Then, if one person changes something you can fall back to something. that works.

    You get the idea. Hope everything goes well for you.

    Z.

  3. #3

    Thread Starter
    Frenzied Member Devion's Avatar
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    Would a use of a CVS Database help?

    .. The rest seams pretty logic but I guess that somethings could be overlooked ..

    =], Thanks for the info.

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