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Feb 9th, 2012, 01:20 PM
#1
[RESOLVED] File Compression in .net
I'm wanting to make a program to rip dvd's but more importantly to store them so the user can watch them when they want. To keep the cpu's memory down I figured I can compress the dvds when the person just has them sitting there and then decompress them when the user wants to play them. I've kinda looked into gzipstream, but would that really work? Should I take a different route?
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Feb 9th, 2012, 01:51 PM
#2
Re: File Compression in .net
I will ask before I make any advice, are the DVDs you are planning to 'rip' media DVDs? Media is generally already compressed so any external compression is a waste of time. If you are compressing data files, then it may be more applicable and you may actually get some advice.
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Feb 9th, 2012, 04:16 PM
#3
Re: File Compression in .net
GZipSteam only works properly for text files. Using GZipStream for binary files often makes the files larger.
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Feb 9th, 2012, 08:01 PM
#4
Re: File Compression in .net
Also, given the size of DVDs, compressing and decompressing will take quite some time. You'd have to wait until the entire contents was decompressed before starting to play.
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Feb 10th, 2012, 12:07 PM
#5
Re: File Compression in .net
See, I didn't even consider all those things. Should I just make it a regular organizer, rather than take on the task of compressing and decompressing them?
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Feb 10th, 2012, 01:48 PM
#6
Re: File Compression in .net
Yes. Memory is cheap as dirt anyways.
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Feb 10th, 2012, 02:10 PM
#7
Re: File Compression in .net
Well, thank y'all Imma mark this resolved. I'm just going to have the program as an organizer rather than do all that extra junk.
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