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Dec 1st, 2011, 11:33 AM
#1
Re: Compare pixel range on screen to a saved image
There is no easy way that I know of. What I would do is Use the graphics.copyfromscreen and save it to a bitmap. I Use lockbits to get an array of Integers or bytes and compare it with the image that I already have of the error screen. This whole operation shouldn't take very long so it should be ideal.
Last edited by BlindSniper; Dec 1st, 2011 at 11:57 AM.
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