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Sep 21st, 2011, 11:24 AM
#1
Thread Starter
Frenzied Member
OpenGL + TaoFrameWork + Tessellation
Hello
I'm trying to develop a little application that will use OpenGL, i'm currently trying yo use the TaoFramework and the basics steps all worked fine.
But now i need to use Tessellation and i can't make it work.
I have this example Koders, but it doens't work in my machine, i don't know if it's my problem, a machine problem or the code really doesn't work.
Can anyone help with this, by testing the code, or providing me the info to make it work?
Thanks
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