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Thread: need vb2010 helper

  1. #1

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    need vb2010 helper

    hello,

    this is actually not really a question but a request. I can't get a map editor made in vb 2010 for my 2D game (ofcourse you'll get credits once the game is done). Would someone like to assist me by making one?

    Please post if you would like to help me
    thanks in advanced

  2. #2
    Master Of Orion ForumAccount's Avatar
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    Re: need vb2010 helper

    The proper forum to post this is the Project Requests forum. I've asked that this post be moved.

  3. #3

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    Re: need vb2010 helper

    i see, im sorry for posting in the wrong section. Please move my topic.

    my question is still open

  4. #4
    Fanatic Member ThomasJohnsen's Avatar
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    Re: need vb2010 helper

    I actually just made a map-editor example since someone asked about one a little while ago. It's strictly VB.net though, so the actual mapview-usercontrol displaying the map relies solely on bitmaps drawn in a graphics object. This works pretty well as an example (32x32 bitmaps with multiple layers on each map-tile of terrain, resources, unit and buildings), but for a commercial solution, you will need XNA (C# only I'm afraid) or DirectX at the very least IMHO.
    The Editor currently supports thin pencils, thick pencils, flood fills and eraser of terrain, resources, unit and buildings either by-click or continuous drawing. I could add a link if you're interested.
    At the moment I'm working on extending the MapView control to DirectX using elevated terrain and making an easy-to-use 'make-your-own-map-game' type of library with editor to distribute as freeware here. Since creating interesting maps and displaying/editing them seems to be the biggest hurdle when trying out ideas.
    Depending on the structure of your maps, modifying my code may be a quick alternative to actually coding your own editor.

    Regards
    Tom
    In truth, a mature man who uses hair-oil, unless medicinally , that man has probably got a quoggy spot in him somewhere. As a general rule, he can't amount to much in his totality. (Melville: Moby Dick)

  5. #5
    Super Moderator si_the_geek's Avatar
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    Re: need vb2010 helper

    Thread moved to the 'Project Requests' forum

    (thanks for letting us know ForumAccount )

  6. #6

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    Re: need vb2010 helper

    Quote Originally Posted by ThomasJohnsen View Post
    I actually just made a map-editor example since someone asked about one a little while ago. It's strictly VB.net though, so the actual mapview-usercontrol displaying the map relies solely on bitmaps drawn in a graphics object. This works pretty well as an example (32x32 bitmaps with multiple layers on each map-tile of terrain, resources, unit and buildings), but for a commercial solution, you will need XNA (C# only I'm afraid) or DirectX at the very least IMHO.
    The Editor currently supports thin pencils, thick pencils, flood fills and eraser of terrain, resources, unit and buildings either by-click or continuous drawing. I could add a link if you're interested.
    At the moment I'm working on extending the MapView control to DirectX using elevated terrain and making an easy-to-use 'make-your-own-map-game' type of library with editor to distribute as freeware here. Since creating interesting maps and displaying/editing them seems to be the biggest hurdle when trying out ideas.
    Depending on the structure of your maps, modifying my code may be a quick alternative to actually coding your own editor.

    Regards
    Tom
    yes, im interresed! could you add the link?

  7. #7
    Fanatic Member ThomasJohnsen's Avatar
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    Re: need vb2010 helper

    The DLL Library used by the Editor.
    The actual Editor.
    Both are written in VB.Net 2010 Express, and there are a few known flaws (which I'm currently not working on correcting, since I'm planning on making a DirectX version instead) in both. It's pretty useable though as is, and may give you ideas on how to proceed.

    Tom
    In truth, a mature man who uses hair-oil, unless medicinally , that man has probably got a quoggy spot in him somewhere. As a general rule, he can't amount to much in his totality. (Melville: Moby Dick)

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