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Jun 11th, 2001, 07:35 PM
#1
Thread Starter
Member
Creating cool light effects?
Does anyone know how to make some really cool lighting effects, like the effects of the lights in this picture??
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Jun 11th, 2001, 08:39 PM
#2
Good Ol' Platypus
What they did here is use D3D (or DGraphics if DX8), textured the cube with the picture, and added point lights where you see them.
All contents of the above post that aren't somebody elses are mine, not the property of some media corporation. 
(Just a heads-up)
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Jun 12th, 2001, 06:09 AM
#3
No they didn't Sas =). The lights in D3D dont show up like that. They probably use a colored, Alphablended sprite.
Z.
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Jun 12th, 2001, 03:33 PM
#4
Good Ol' Platypus
Then they used alpha-channels on a complete flood fill of a colour.
All contents of the above post that aren't somebody elses are mine, not the property of some media corporation. 
(Just a heads-up)
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Jun 13th, 2001, 12:06 AM
#5
Thread Starter
Member
Hmm... I've looked thru the game's folder and there's a folder with masks in it - one's got 'lightmask.png' and it's a black and white mask of the light effect - but no colour - how can I make it coloured with this??
[P.S - NO DIRECTX WAS USED APART FROM DIRECTINPUT!!! I talked to the creator of the program - made in Delphi]
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Jun 13th, 2001, 02:46 AM
#6
PowerPoster
But using DX would make it much easier, once you got it to work..
well they probably used the transparent blt API or their own routine...
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