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Thread: Tile Sets

  1. #1

    Thread Starter
    Addicted Member DarkMoose's Avatar
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    Tile Sets

    Does anyone know where I can get some good COMPLETE tile sets, not those crappy ones that only have enough for like, one area. I'm not an artist, so unless I find a complete set, my rpg isn't going anywhere :(
    To understand recursion, one must first understand the concept of recursion.

  2. #2
    Frenzied Member Jotaf98's Avatar
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    Have a look here:

    http://blackhole.thenexus.bc.ca/

    One of the engines (the one that says "YOU GOTTA SEE THIS ONE!") has a very nice tileset.
    Code:
    Temp = Me.GetIQ()
    'Error 9: Overflow
    'DON'T PANIC! :eek:

    To learn how to use realistic effects in your games like fire, rain, snow and magic effects, read my article on particles systems here.


    Jotaf's Theories!
    "Cats land on their feet. Toast lands peanut butter side down. A cat with toast strapped to its back will hover above the ground in a state of quantum indecision."

  3. #3
    Techi
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    RTP!

    If you are realy desperate try using the RPG maker 200 RTP files. I know the download is huge (around 12.5 mb) but there are lots of useful files that can be adapted even if you arnt an artist! Let me know how your project goes and btw do you know a good place for the simplest to understand game mapping tutorials?

    hope it helps!

  4. #4
    Frenzied Member Jotaf98's Avatar
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    Well yeah RPG Maker has good graphics too, but I'm not sure if they'll let you use them
    Code:
    Temp = Me.GetIQ()
    'Error 9: Overflow
    'DON'T PANIC! :eek:

    To learn how to use realistic effects in your games like fire, rain, snow and magic effects, read my article on particles systems here.


    Jotaf's Theories!
    "Cats land on their feet. Toast lands peanut butter side down. A cat with toast strapped to its back will hover above the ground in a state of quantum indecision."

  5. #5
    Techi
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    then change them around

    I would not because i am one of those people who have to do everything my self.

    I would probably use graphics like this to give me an idea but others could open the RTP files in MGI Photosuite or a similar package, save the RTP file as a bitmap then change it in paint making it more unique to the course.

    sorry but joffa i couldn't help noticing that u have used jazz jack rabbit as your avatar, and JJR 2 is an exelent network game dont you think (many fun houres in room to room battles at college with that one).

  6. #6

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    Addicted Member DarkMoose's Avatar
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    I finally decided to draw everything myself.. They aren't the best graphics, but it's the only way to get everything I need X[ Oh well, it won't look too bad. Just like NES graphics I guess.
    To understand recursion, one must first understand the concept of recursion.

  7. #7
    Frenzied Member Jotaf98's Avatar
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    Ok, good luck with your graphics

    Hey Techi, it wasn't ripped from Jazz Jack Rabbit, it was ripped from another game and its authors ripped it from the original game. I guess you'll always have to rip something, even if it's just the sounds (can't imagine myself buying TNT and exploding it near my computer just to record it )
    Code:
    Temp = Me.GetIQ()
    'Error 9: Overflow
    'DON'T PANIC! :eek:

    To learn how to use realistic effects in your games like fire, rain, snow and magic effects, read my article on particles systems here.


    Jotaf's Theories!
    "Cats land on their feet. Toast lands peanut butter side down. A cat with toast strapped to its back will hover above the ground in a state of quantum indecision."

  8. #8
    Techi
    Guest

    snes rocked

    I used to love the snes when i had one (even though mine still works) i absolutley love the emulation versions but i dont have much time to play the games.

    I think your graphics will end up fine but i think one a site once i read a graphics tip and it went a little like this:

    when drawing objects remember one thing, colour. Remember that you only need 4 main colours; the actual colour you want, a darker shade of that colour, a lighter shade of the colour and finaly an absolute light colour (like white or light grey).

    You probably already knew this because it is taught you when you take any VB courses (i took City & Guilds vb mod 1 & 2 ).

    good luck with the proj....

    if you need help i would be happy to help a little on the graphics side if you need

    i have included a graphic to show what the tip is on about (i drew it in paint).
    Attached Images Attached Images  

  9. #9
    Frenzied Member Jotaf98's Avatar
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    Heh nice one (for something drawn in Paint )

    I think Pokemon (sorry for the bad example ) uses that technique too. It appears that each image only uses 4 colors, but these are different from image to image.
    Code:
    Temp = Me.GetIQ()
    'Error 9: Overflow
    'DON'T PANIC! :eek:

    To learn how to use realistic effects in your games like fire, rain, snow and magic effects, read my article on particles systems here.


    Jotaf's Theories!
    "Cats land on their feet. Toast lands peanut butter side down. A cat with toast strapped to its back will hover above the ground in a state of quantum indecision."

  10. #10
    Techi
    Guest

    yes!

    yes pokemon does use this so does dragonballZ and most anime and manga.

    it would be helpful to create a pallet with 4 different shades of each colour you are going to use. if you was drawing characters you could have a pallet for each character.

    BTW: i have just passed City & Guilds VB modual 2 course.

  11. #11
    Frenzied Member Jotaf98's Avatar
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    Well in my opinion, 4 colors is a BAD choice. You could easily use 16 colors (way better) by just doubling the file size (4 colors = 2 bits for each pixel; 16 colors = 4 bits for each pixel)

    The best choice is 256 colors (8 bits) (in case you don't wanna go into 65536 or 16777216 colors ), but that's fairly easy to do, just save the images as GIFs
    Code:
    Temp = Me.GetIQ()
    'Error 9: Overflow
    'DON'T PANIC! :eek:

    To learn how to use realistic effects in your games like fire, rain, snow and magic effects, read my article on particles systems here.


    Jotaf's Theories!
    "Cats land on their feet. Toast lands peanut butter side down. A cat with toast strapped to its back will hover above the ground in a state of quantum indecision."

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