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Feb 25th, 2010, 12:10 PM
#1
A Market for Apps Going Mobile : Part 2
Of course, the moment I post on mobile applications, I get yet another press release. This time AdMob, a mobile advertising network, has provided information on consumer usage and attitudes in regard to Android, iPhone and webOS applications. In their AdMob Mobile Metrics Report, they provide a number of points including the following:
- iPhone users tend to download more paid applications than Android users even though both groups download nearly the same number of applications.
- 50% of iPhone users purchase one paid application a month.
- 21% of Android users purchase one paid application a month
- Percentage of people who would recommend their device to others. These statistics come as no surprise:
- 64% of webOS users would recommend their device
- 84% of Android users would recommend their device
- 91% of iPhone users would recommend their device
- From a pure application download perspective, the number of apps downloaded on a monthly basis averages:
- 12 for iPod touch users
- 7 for Android users
- 6 for webOS users

For more information, you can check out the January 2010 Mobile Metrics Report.
More...
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Feb 25th, 2010, 04:55 PM
#2
Re: A Market for Apps Going Mobile : Part 2
Our Presentation From Mobile World Congres 2010 – Mobile Application Stores State Of Play covers more or less the same sort of market observations, but without the Anybody-But-Microsoft slant. Probably more relevant to members of this forum site.
The Netsize Guide 2010: Mobile Renaissance is interesting too but the free electronic version requires registration. 
Selling Apps Problems is Andriod focused but has some useful observations for all platforms.
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Feb 25th, 2010, 04:58 PM
#3
Re: A Market for Apps Going Mobile : Part 2
Android catching up. Yay!
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Feb 26th, 2010, 05:49 PM
#4
Frenzied Member
Re: A Market for Apps Going Mobile : Part 2
Those figures are skewed by the fact that in a lot of regions only have "free" apps on android. For instance in Ireland there is no "paid" store. Goggle need to get the finger out!
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