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Feb 21st, 2010, 12:45 AM
#1
Remote Development in Visual Studio
Hi,
Recently I started using NetBeans for C++ and found this interesting thing. I had to compile my code in UNIX but my system had Vista.
NetBeans allows me to debug and run code (for simplicity sake, assume that code files are present locally, on my system) on remote server from my system, and the output is generated at my local system.
Is this feature available in .Net? I guessed something like this might be available in VSTS (Team System), but seems it is missing (I might be wrong).
The idea is (repeating myself) to write code locally but (assuming local system doesn't have .Net Framework installed or has older version, say 1.1 but the developer wants to target 3.5) let it debug and run on remote machine and bring back output to local machine.
Thank you.
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Feb 21st, 2010, 07:03 AM
#2
Re: Remote Development in Visual Studio
I haven't used .Net on a network so haven't had a need for it.. but I wouldn't be surprised if it is possible in the higher editions.
An alternative is to use something like Virtual PC, which allows you to run other instances of Windows (or other OS's) inside Windows. The downsides to this are that you might need to buy extra Windows licences, and it will run more slowly (because there are 2+ instances of Windows running at the same time).
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Feb 22nd, 2010, 09:24 AM
#3
Re: Remote Development in Visual Studio
I know some editions support remote debugging. They had to since you could do cross-development to support Itanium machines where VS didn't run (at least as of VS 2005). As far as I know VS still doesn't run on those processors.
Not having been involved in it myself though I don't know how well this worked for client programs. I think it was mostly for debugging/testing server-side code. I had the luxury of unit testing the C# I was writing on x86 test machines, then this was turned over to another group for system level builds and testing on the Itanium boxes.
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