Quote Originally Posted by MartinLiss View Post
Okay I set a breakpoint on that line and when the code got there WhosTurn is 0 and so FreezeCard(WhosTurn) is 0 and since the first two parts of the If check for < 0 the If defaults to setting the token to Q2Audio.
So what would I have to set the FreezeCard(WhosTurn) to? In order for the other player to have control of the cards (blue player would have free shot), would I have to set the FreezeCard(WhosTurn) to > 0 or something?

And the "0" in FreezeCard(WhosTurn) - is that where the player's base card would be located?