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Mar 14th, 2000, 10:32 AM
#1
Thread Starter
Addicted Member
I've heard of transblit and I've used bltblit but which is faster? Is it better to make one blit with transblit or would it be better to do two with bitblt?
Thanks for the help,
Drew
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Mar 16th, 2000, 02:07 AM
#2
Hyperactive Member
what does TransBlt do? I guess it's a specialised form of BitBlt, like StretchBlt is.
buzzwords are the language of fools
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Mar 17th, 2000, 04:13 AM
#3
Thread Starter
Addicted Member
tranblt
Transblit is to make a transparent blt. You set one color to be transparent and it does it for you.
Has anybody else heard of transblt?
Happy coding,
Drew
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Mar 17th, 2000, 04:19 AM
#4
Thread Starter
Addicted Member
Here is the site where I found out about transblit.
http://members.home.net/theluckyleper/
Look in the tutorials section.
Happy St. Patrick's Day,
Drew
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Mar 18th, 2000, 07:42 PM
#5
Hyperactive Member
Use DirectX instead - faster, better, easier
buzzwords are the language of fools
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Mar 20th, 2000, 01:41 AM
#6
Thread Starter
Addicted Member
:)
That is so typical of you Kenny.
LOL,
Drew
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Mar 20th, 2000, 02:25 AM
#7
PowerPoster
Indeed *g*
But he's right
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Mar 20th, 2000, 05:19 AM
#8
Thread Starter
Addicted Member
What does *g* mean? You tend to make abreviations that I don't understand such as AFIAK or something like that
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Mar 20th, 2000, 06:48 AM
#9
Hyperactive Member
Fox, do you use DX or are you still using BitBlt?
urghhh I remember using BitBlt..compared to DX it's like using PaintPicture
buzzwords are the language of fools
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Mar 20th, 2000, 11:53 AM
#10
PowerPoster
OK.. Example code :
Code:
Public Enum eShortcuts
AFAIK = As far as I know
IMO = In my opiniont
lol = Laughing out loud
*g* = *grin*
*s* = *smile*
End Enum
Hehe, Hope this helps
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Mar 20th, 2000, 11:54 AM
#11
PowerPoster
You won't believe, I'm happy with BitBlt Well, It's not a big problem to take another Render-class, so If the *game* runs, I can easily switch to DX...
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Mar 21st, 2000, 12:59 AM
#12
Thread Starter
Addicted Member
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